b1d96efc84
Fix toggleCell Function in Simulation
2018-10-23 20:30:20 +02:00
c8e2417ab8
Remove duplicate functions to set Grid Cells
2018-10-23 20:21:21 +02:00
e115ed2f48
Make clear map function name more concise
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Renam resetting the grid to clearMap.
2018-10-21 14:00:22 +02:00
1f435617da
Re-Enable Simulation dirty-flag test
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In preparation for refactoring, and exposing the dirty flag we re-enable the dirty flag test on resetMap
2018-10-21 11:38:57 +02:00
ae26496730
Fix grid resize test to check for object identity
2018-10-21 11:07:46 +02:00
22dabda987
Add Save and Load Functions to SimService
2018-10-19 20:50:24 +02:00
2ea974bbd5
Fix Snapshot Load and Save Functions
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Were just pointers to the map before. Fix to be actual clones of the map.
2018-10-19 20:49:59 +02:00
0da2d08b74
Add Simulation Saving and Loading Methods
2018-10-19 19:59:00 +02:00
2169de16fd
Add Tests to Simulation
2018-10-19 19:35:09 +02:00
e8c1e6ed8b
Refactor Engine Methods
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Extract method checking for update necessity.
2018-10-19 11:50:34 +02:00
2993b33d9e
Add tests for CellPattern & GameOfLife classes
2018-10-19 10:24:40 +02:00
8db9cd6ff1
Move Simulation Accesses to Simulation Class
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Everything has been refactored away from engine, which now only controls updating & rendering within a specific timestep. (As well as stepping forward by calling a single update)
Everything regarding grids, patterns and cells has been moved into the simulation and the Services have been updated to reflect that.
2018-10-18 15:21:50 +02:00
58971016da
Remove ConfigurationService
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Replaced with direct access to both EngineService and SimulationService.
2018-10-18 14:23:07 +02:00
7729da3a40
Split ConfigurationService to use SimulationService
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Methods concerning engine make use of EngineService, those concerning grid and patterns make use of SimulationService.
2018-10-18 12:16:47 +02:00
2dc1d7fecd
Add Grid.fill constructor
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Will completely fill the grid with the value passed in.
2018-08-30 10:32:34 +02:00
eef7a23c8f
Regroup Instantiation tests
2018-08-30 10:17:31 +02:00
fb481669ed
Add Coordinates setter
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Sets the corresponding element to the parameter value passed in. Checks against the grid size constraints beforehand and throws RangeError if outside of constraints. Preferred method to set
element via coordinates.
2018-08-30 10:02:29 +02:00
5a72783d57
Add .toCoordinates() method to grid
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Calculates the 2-D array coordinates from the corresponding list index passed in. Relies on grid width to calculate coordinates. Does not check against grid size constraints.
2018-08-30 09:53:05 +02:00
6c3fcbe7b0
Add .get method for coordinate element retrieval to grid
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Coordinates passed in access the correct index in the internal list.
2018-08-30 09:43:46 +02:00
3f939601b3
Add toIndex method
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can be used to get the correct index from coordinates passed in. Will only calculate the index, not take into consideration any grid size constraints etc.
2018-08-30 09:41:43 +02:00
8865af4878
Add tags to Instantiation tests
2018-08-30 09:36:57 +02:00
27ef72014e
Add simple Grid - List Wrapper Data Structure
2018-08-29 22:12:19 +02:00
a92b864dfa
Extract EngineService into separate service
2018-08-27 20:50:12 +02:00
04d61bfa02
Error out on bad gridsize input
2018-08-27 20:18:19 +02:00
873bd9c881
Allow Optional Injection of grid size into engine on creation
2018-08-27 20:13:19 +02:00
9886f13d69
Add grid changing function
2018-08-27 19:55:30 +02:00
5e8f83cf8a
Refactor EngineService to be able to inject custom Engine
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fixes #38
2018-08-27 19:37:35 +02:00
7a3fdf3681
Fix Engine Test case
2018-08-25 16:43:47 +02:00
952179eee3
Implement Test Case
2018-08-25 16:43:38 +02:00
cc33628e5f
Enable cached engine returns for EngineService
2018-08-25 14:51:28 +02:00
66bf87d9d8
Allow setting a canvas for an engine at any point
2018-08-25 14:36:50 +02:00
4c6dff35c3
Add Canvas nullcheck to render function
2018-08-25 14:10:56 +02:00
842cbeca1f
make canvas argument optional on instantiating engine
2018-08-25 09:36:27 +02:00
1bd324a406
Disable superfluous tests
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In preparation for first test of the app.
2018-08-25 09:36:27 +02:00
f3dfc3b368
Set up Basic AngularDart Structure
2018-07-07 15:46:40 +02:00
0277e5ddc7
Initial Commit
2018-07-05 17:59:11 +02:00