Remove ConfigurationService
Replaced with direct access to both EngineService and SimulationService.
This commit is contained in:
parent
99ead8691b
commit
58971016da
7 changed files with 41 additions and 108 deletions
|
@ -4,7 +4,6 @@ import 'package:rules_of_living/components/configuration_component.dart';
|
|||
import 'package:rules_of_living/components/controls_component.dart';
|
||||
import 'package:rules_of_living/components/header_component.dart';
|
||||
import 'package:rules_of_living/components/simulation_component.dart';
|
||||
import 'package:rules_of_living/service/configuration_service.dart';
|
||||
import 'package:rules_of_living/service/engine_service.dart';
|
||||
import 'package:rules_of_living/service/simulation_service.dart';
|
||||
|
||||
|
@ -24,7 +23,6 @@ import 'package:rules_of_living/service/simulation_service.dart';
|
|||
providers: [
|
||||
materialProviders,
|
||||
ClassProvider(EngineService),
|
||||
ClassProvider(ConfigurationService),
|
||||
ClassProvider(SimulationService)
|
||||
],
|
||||
styleUrls: const [
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
import 'dart:math';
|
||||
|
||||
import 'package:angular/angular.dart';
|
||||
import 'package:angular_components/material_button/material_button.dart';
|
||||
import 'package:angular_components/material_icon/material_icon.dart';
|
||||
|
@ -5,7 +7,8 @@ import 'package:angular_components/material_input/material_input.dart';
|
|||
import 'package:angular_components/material_input/material_number_accessor.dart';
|
||||
import 'package:angular_components/material_slider/material_slider.dart';
|
||||
import 'package:angular_components/material_tooltip/material_tooltip.dart';
|
||||
import 'package:rules_of_living/service/configuration_service.dart';
|
||||
import 'package:rules_of_living/service/engine_service.dart';
|
||||
import 'package:rules_of_living/service/simulation_service.dart';
|
||||
|
||||
@Component(
|
||||
selector: "configuration",
|
||||
|
@ -23,28 +26,29 @@ import 'package:rules_of_living/service/configuration_service.dart';
|
|||
NgModel
|
||||
])
|
||||
class ConfigurationComponent {
|
||||
final ConfigurationService config;
|
||||
final EngineService engine;
|
||||
final SimulationService sim;
|
||||
|
||||
int get width => config.gridSize.x;
|
||||
int get width => sim.gridSize.x;
|
||||
void set width(num value) {
|
||||
if (value == null || value <= 0) return;
|
||||
config.setGridSize(x: value.toInt());
|
||||
sim.gridSize = Point(value, sim.gridSize.y);
|
||||
}
|
||||
|
||||
int get height => config.gridSize.y;
|
||||
int get height => sim.gridSize.y;
|
||||
void set height(num value) {
|
||||
if (value == null || value <= 0) return;
|
||||
config.setGridSize(y: value.toInt());
|
||||
sim.gridSize = Point(sim.gridSize.x, value);
|
||||
}
|
||||
|
||||
int get simSpeed => config.simSpeed;
|
||||
void set simSpeed(int value) => config.simSpeed = value;
|
||||
int get simSpeed => engine.simSpeed;
|
||||
void set simSpeed(int value) => engine.simSpeed = value;
|
||||
|
||||
String get speedSliderTooltip => "Simulation Speed: $simSpeed";
|
||||
|
||||
ConfigurationComponent(this.config);
|
||||
ConfigurationComponent(this.engine, this.sim);
|
||||
|
||||
void onEdgesClicked() {
|
||||
config.toggleGrid();
|
||||
engine.toggleGrid();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -35,6 +35,7 @@ class ControlsComponent {
|
|||
|
||||
void onRandomClicked() {
|
||||
sim.addRandomPattern();
|
||||
engine.stop();
|
||||
}
|
||||
|
||||
void onClearClicked() {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import 'dart:html' as html;
|
||||
|
||||
import 'package:angular/angular.dart';
|
||||
import 'package:rules_of_living/service/configuration_service.dart';
|
||||
import 'package:rules_of_living/service/engine_service.dart';
|
||||
|
||||
@Component(
|
||||
selector: 'gol-simulation',
|
||||
|
@ -10,9 +10,9 @@ import 'package:rules_of_living/service/configuration_service.dart';
|
|||
providers: [],
|
||||
)
|
||||
class SimulationComponent implements OnInit {
|
||||
final ConfigurationService config;
|
||||
final EngineService engine;
|
||||
|
||||
SimulationComponent(this.config);
|
||||
SimulationComponent(this.engine);
|
||||
|
||||
@override
|
||||
void ngOnInit() {
|
||||
|
@ -29,6 +29,6 @@ class SimulationComponent implements OnInit {
|
|||
|
||||
the canvas did not load correctly :(
|
||||
''', canvas.width / 2 - 50, canvas.height / 2);
|
||||
config.canvas = canvas;
|
||||
engine.canvas = canvas;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,44 +0,0 @@
|
|||
import 'dart:html' as html;
|
||||
import 'dart:math';
|
||||
|
||||
import 'package:rules_of_living/service/engine_service.dart';
|
||||
import 'package:rules_of_living/service/simulation_service.dart';
|
||||
|
||||
class ConfigurationService {
|
||||
final EngineService _engine;
|
||||
final SimulationService _sim;
|
||||
|
||||
bool showGrid;
|
||||
|
||||
int _simSpeed;
|
||||
|
||||
ConfigurationService(this._engine, this._sim) {
|
||||
showGrid = false;
|
||||
simSpeed = 5;
|
||||
}
|
||||
|
||||
/// Simulation Speed
|
||||
///
|
||||
/// Sets the number of updates the simulation takes per second. Can range from
|
||||
/// 1 to arbitrarily high numbers (though setting it too high can potentially
|
||||
/// make the app brittle).
|
||||
int get simSpeed => _simSpeed;
|
||||
void set simSpeed(int val) {
|
||||
_simSpeed = val;
|
||||
//TODO make method in EngineService to respect Demeter
|
||||
_engine.engine.stepsPerSecond = simSpeed;
|
||||
}
|
||||
|
||||
void set canvas(html.CanvasElement canvas) => _engine.engine.canvas = canvas;
|
||||
html.CanvasElement get canvas => _engine.engine.canvas;
|
||||
|
||||
void toggleGrid() {
|
||||
showGrid = !showGrid;
|
||||
}
|
||||
|
||||
void setGridSize({int x, int y}) {
|
||||
_sim.gridSize = Point<int>(x ?? gridSize.x, y ?? gridSize.y);
|
||||
}
|
||||
|
||||
Point<int> get gridSize => _sim.gridSize;
|
||||
}
|
|
@ -1,8 +1,14 @@
|
|||
import 'dart:html' as html;
|
||||
|
||||
import 'package:rules_of_living/src/Engine.dart';
|
||||
|
||||
class EngineService {
|
||||
Engine _uncachedEngineAccess;
|
||||
|
||||
EngineService() {
|
||||
simSpeed = 5;
|
||||
}
|
||||
|
||||
Engine get engine => _uncachedEngineAccess ?? _setCachedAndReturn(Engine());
|
||||
void set engine(Engine newEngine) {
|
||||
_uncachedEngineAccess = newEngine;
|
||||
|
@ -29,6 +35,22 @@ class EngineService {
|
|||
engine.step();
|
||||
}
|
||||
|
||||
/// Simulation Speed
|
||||
///
|
||||
/// Sets the number of updates the simulation takes per second. Can range from
|
||||
/// 1 to arbitrarily high numbers (though setting it too high can potentially
|
||||
/// make the app brittle).
|
||||
int get simSpeed => engine.stepsPerSecond;
|
||||
void set simSpeed(int val) => engine.stepsPerSecond = val;
|
||||
|
||||
//TODO split into RenderService when rendering is decoupled from engine.
|
||||
html.CanvasElement get canvas => engine.canvas;
|
||||
void set canvas(html.CanvasElement canvas) => engine.canvas = canvas;
|
||||
|
||||
void toggleGrid() {
|
||||
engine.toggleEdgeRendering();
|
||||
}
|
||||
|
||||
void reset() {
|
||||
engine.reset();
|
||||
}
|
||||
|
|
|
@ -1,48 +0,0 @@
|
|||
import 'dart:math';
|
||||
|
||||
import 'package:mockito/mockito.dart';
|
||||
import 'package:rules_of_living/service/configuration_service.dart';
|
||||
import 'package:rules_of_living/service/engine_service.dart';
|
||||
import 'package:rules_of_living/service/simulation_service.dart';
|
||||
import 'package:rules_of_living/src/Engine.dart';
|
||||
@TestOn('browser')
|
||||
import 'package:test/test.dart';
|
||||
|
||||
class MockEngine extends Mock implements Engine {}
|
||||
|
||||
void main() {
|
||||
ConfigurationService sut;
|
||||
EngineService engineService;
|
||||
SimulationService simService;
|
||||
MockEngine me;
|
||||
setUp(() {
|
||||
me = MockEngine();
|
||||
engineService = EngineService();
|
||||
engineService.engine = me;
|
||||
sut = ConfigurationService(engineService, simService);
|
||||
});
|
||||
|
||||
group("simulation speed", () {
|
||||
test("speed changes propagate to engine", () {
|
||||
sut.simSpeed = 312;
|
||||
verify(me.stepsPerSecond = 312);
|
||||
});
|
||||
});
|
||||
|
||||
group("grid size", () {
|
||||
test("grid changes are sent to engine", () {
|
||||
sut.setGridSize(x: 512, y: 388);
|
||||
verify(me.gridSize = Point(512, 388));
|
||||
});
|
||||
test("grid can be changed solely on x axis", () {
|
||||
when(me.gridSize).thenReturn(Point(100, 100));
|
||||
sut.setGridSize(x: 555);
|
||||
verify(me.gridSize = Point(555, 100));
|
||||
});
|
||||
test("grid can be changed solely on y axis", () {
|
||||
when(me.gridSize).thenReturn(Point(100, 100));
|
||||
sut.setGridSize(y: 556);
|
||||
verify(me.gridSize = Point(100, 556));
|
||||
});
|
||||
});
|
||||
}
|
Loading…
Reference in a new issue