436061a629
Merge branch '14-refactor-reliance-on-inner-variables' into 'master'
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Resolve "Refactor reliance on inner variables"
Closes #14
See merge request marty.oehme/cellular-automata!4
2018-07-09 15:35:19 +00:00
49803e7a6a
Fix Remnants of EdgeRendering toggle compile Error
2018-07-09 17:33:48 +02:00
2d0e24bdf8
Move Reset Grid Implementation to Engine
2018-07-09 17:32:59 +02:00
4c1c805f24
Add addPattern Functionality to Engine
2018-07-09 17:32:35 +02:00
6745f9c9d6
Make grid Private to Engine
2018-07-09 17:31:46 +02:00
dfcd55fe71
Remove App Grid Access
2018-07-09 17:29:09 +02:00
ac9a7c7591
Implement Engine Step Method
2018-07-09 17:27:56 +02:00
9030d31e97
Hide Implementation of edge rendering in grid
2018-07-09 17:27:11 +02:00
7c49531d0e
Expose Getter and Setter for Engine Running Variable
2018-07-09 17:00:53 +02:00
e472766bcc
Merge branch '13-rename-app-to-engine' into 'master'
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Resolve "Rename App to Engine"
Closes #13
See merge request marty.oehme/cellular-automata!3
2018-07-09 13:17:34 +00:00
e18de1d84c
Rename App to Engine
2018-07-09 15:16:28 +02:00
1208583c7f
Merge branch '11-add-delete-board-button' into 'master'
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Resolve "Add Delete Board Button"
Closes #11
See merge request webdevexp/rules-of-living!2
2018-07-08 17:46:30 +00:00
1c756bbda4
Add Functionality to Clear Board Button
2018-07-08 19:45:47 +02:00
1a43be14fa
Add Clear Board Button to Interface
2018-07-08 19:45:35 +02:00
016b166d50
Add Clear Board Function to Engine
2018-07-08 19:45:04 +02:00
49b036ffe9
Merge branch '6-stop-simulation-if-all-cells-are-empty' into 'master'
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Resolve "Stop Simulation if all cells are empty"
Closes #6
See merge request webdevexp/rules-of-living!1
2018-07-08 17:34:39 +00:00
1146c7d265
Add Check for State Changes During Grid Update
2018-07-08 19:32:43 +02:00
9fb67d0194
Add return of new cell state to advanceState Function
2018-07-08 19:08:40 +02:00
3676264444
dartfmt
2018-07-08 19:05:11 +02:00
4074f49228
Fix Missing return statement
2018-07-08 19:03:48 +02:00
fb014ce5ac
Shorten Heading
2018-07-08 19:01:46 +02:00
6f41c63f3c
Merge branch 'add-grid-rendering'
2018-07-08 19:01:21 +02:00
8fc3f35321
Add Edge Rendering with Toggle Button
2018-07-08 19:01:14 +02:00
a71d442b45
Merge branch 'random-starting-pattern'
2018-07-08 19:00:07 +02:00
c5ed18f0ad
Add Random Button Functionality
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Adds random pattern toward the center of the canvas. Does not delete anything.
2018-07-07 22:02:04 +02:00
c5b62e6c9f
Fix Reset & Step not working on first click
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Rendering dirty flags were not updated accordingly, so the updates happened but were not pushed to be rendered. Added and moved additional dirty flag setters.
2018-07-07 21:43:24 +02:00
2d2365e606
Fix Simulation Reset not Replicating the Starting Pattern
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Now keeps the original parameters for the first pattern of a grid stored and can replicate them reliably.
2018-07-07 21:42:07 +02:00
bdc5dc1af1
Add Message for App Failure
2018-07-07 21:07:42 +02:00
34bdd1ae81
Apply dartfmt
2018-07-07 20:49:02 +02:00
2f96712b60
Merge branch 'random-starting-pattern'
2018-07-07 20:47:37 +02:00
4b35dbe5fc
Add Parameters for Dispersal and Amount of Cells
2018-07-07 20:47:23 +02:00
9816778d4b
Allow Defining x and y for Patterns
2018-07-07 20:35:04 +02:00
964ba69c2e
Add Grid Starting Patterns
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can be common forms and random
2018-07-07 20:04:35 +02:00
f50f30453d
Merge branch 'add-license'
2018-07-07 19:09:40 +02:00
7b02834b54
Add MIT License
2018-07-07 19:09:25 +02:00
59b67be3b0
Merge branch 'change-to-angular-dart'
2018-07-07 19:08:59 +02:00
a19aac6a6e
Add Buttons Step & Reset
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Wired up into engine
2018-07-07 19:08:49 +02:00
70e33fe135
Fix Rendering when no Changes occured
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Rendering checks a dirty flag which gets set whenever a cell updates by changing their state.
2018-07-07 19:08:26 +02:00
5a10c0e1f7
Prepare Engine for Button responses
2018-07-07 19:07:30 +02:00
020bb6b918
Remove Local isRunning Variable in Component
2018-07-07 19:07:07 +02:00
69b680e554
Add FontAwesome Icons to Buttons
2018-07-07 19:06:25 +02:00
96a5bd0cec
Connect Start Button through Angular
2018-07-07 17:47:37 +02:00
843dad6cbb
Move App HTML into Separate Template
2018-07-07 17:47:21 +02:00
3780e61453
Implement Canvas as Angular Component
2018-07-07 16:44:48 +02:00
827ab83b88
Refactor Directories
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Move Engine Files to /src Directory
2018-07-07 16:44:06 +02:00
f3dfc3b368
Set up Basic AngularDart Structure
2018-07-07 15:46:40 +02:00
Marty
fffcc3fbae
Clean up Package Structure and .gitignore
2018-07-07 15:40:17 +02:00
a9cf46d7a2
Add Control Buttons
2018-07-06 16:47:30 +02:00
f5e528dceb
Refactor Rendering into Grid Class
2018-07-06 16:47:20 +02:00
6b7e8edb28
Fix Cell Propagation through intermediate Step
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the next targeted state is first propagated to all Cells, then they all adopt their new states at once.
2018-07-06 16:46:30 +02:00