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import 'package:rules_of_living/service/engine_service.dart';
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class SimulationService {
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final EngineService engine;
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SimulationService(this.engine);
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void reset() {
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engine.reset();
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}
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void addRandomPattern() {
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engine.addRandomPattern();
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}
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void clear() {
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engine.clear();
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}
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}
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