4074f49228
Fix Missing return statement
2018-07-08 19:03:48 +02:00
fb014ce5ac
Shorten Heading
2018-07-08 19:01:46 +02:00
8fc3f35321
Add Edge Rendering with Toggle Button
2018-07-08 19:01:14 +02:00
c5ed18f0ad
Add Random Button Functionality
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Adds random pattern toward the center of the canvas. Does not delete anything.
2018-07-07 22:02:04 +02:00
c5b62e6c9f
Fix Reset & Step not working on first click
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Rendering dirty flags were not updated accordingly, so the updates happened but were not pushed to be rendered. Added and moved additional dirty flag setters.
2018-07-07 21:43:24 +02:00
2d2365e606
Fix Simulation Reset not Replicating the Starting Pattern
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Now keeps the original parameters for the first pattern of a grid stored and can replicate them reliably.
2018-07-07 21:42:07 +02:00
bdc5dc1af1
Add Message for App Failure
2018-07-07 21:07:42 +02:00
34bdd1ae81
Apply dartfmt
2018-07-07 20:49:02 +02:00
4b35dbe5fc
Add Parameters for Dispersal and Amount of Cells
2018-07-07 20:47:23 +02:00
9816778d4b
Allow Defining x and y for Patterns
2018-07-07 20:35:04 +02:00
964ba69c2e
Add Grid Starting Patterns
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can be common forms and random
2018-07-07 20:04:35 +02:00
a19aac6a6e
Add Buttons Step & Reset
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Wired up into engine
2018-07-07 19:08:49 +02:00
70e33fe135
Fix Rendering when no Changes occured
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Rendering checks a dirty flag which gets set whenever a cell updates by changing their state.
2018-07-07 19:08:26 +02:00
5a10c0e1f7
Prepare Engine for Button responses
2018-07-07 19:07:30 +02:00
020bb6b918
Remove Local isRunning Variable in Component
2018-07-07 19:07:07 +02:00
69b680e554
Add FontAwesome Icons to Buttons
2018-07-07 19:06:25 +02:00
96a5bd0cec
Connect Start Button through Angular
2018-07-07 17:47:37 +02:00
843dad6cbb
Move App HTML into Separate Template
2018-07-07 17:47:21 +02:00
3780e61453
Implement Canvas as Angular Component
2018-07-07 16:44:48 +02:00
827ab83b88
Refactor Directories
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Move Engine Files to /src Directory
2018-07-07 16:44:06 +02:00
f3dfc3b368
Set up Basic AngularDart Structure
2018-07-07 15:46:40 +02:00
f5e528dceb
Refactor Rendering into Grid Class
2018-07-06 16:47:20 +02:00
6b7e8edb28
Fix Cell Propagation through intermediate Step
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the next targeted state is first propagated to all Cells, then they all adopt their new states at once.
2018-07-06 16:46:30 +02:00
c2d46c6e38
Fix Cell Population
2018-07-06 15:00:45 +02:00
b16d108e70
Finally fix TimeStep
2018-07-06 15:00:01 +02:00
12792a7897
Remove Debug Spam
2018-07-06 14:27:54 +02:00
e14e8fe505
Fix Neighbor Search
2018-07-06 14:27:25 +02:00
4c40dd2baa
Fix Timestep observing
2018-07-06 14:27:17 +02:00
0277e5ddc7
Initial Commit
2018-07-05 17:59:11 +02:00