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34bdd1ae81
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Apply dartfmt
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2018-07-07 20:49:02 +02:00 |
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4b35dbe5fc
|
Add Parameters for Dispersal and Amount of Cells
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2018-07-07 20:47:23 +02:00 |
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9816778d4b
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Allow Defining x and y for Patterns
|
2018-07-07 20:35:04 +02:00 |
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964ba69c2e
|
Add Grid Starting Patterns
can be common forms and random
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2018-07-07 20:04:35 +02:00 |
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a19aac6a6e
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Add Buttons Step & Reset
Wired up into engine
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2018-07-07 19:08:49 +02:00 |
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70e33fe135
|
Fix Rendering when no Changes occured
Rendering checks a dirty flag which gets set whenever a cell updates by changing their state.
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2018-07-07 19:08:26 +02:00 |
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5a10c0e1f7
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Prepare Engine for Button responses
|
2018-07-07 19:07:30 +02:00 |
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020bb6b918
|
Remove Local isRunning Variable in Component
|
2018-07-07 19:07:07 +02:00 |
|
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69b680e554
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Add FontAwesome Icons to Buttons
|
2018-07-07 19:06:25 +02:00 |
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96a5bd0cec
|
Connect Start Button through Angular
|
2018-07-07 17:47:37 +02:00 |
|
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843dad6cbb
|
Move App HTML into Separate Template
|
2018-07-07 17:47:21 +02:00 |
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3780e61453
|
Implement Canvas as Angular Component
|
2018-07-07 16:44:48 +02:00 |
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827ab83b88
|
Refactor Directories
Move Engine Files to /src Directory
|
2018-07-07 16:44:06 +02:00 |
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f3dfc3b368
|
Set up Basic AngularDart Structure
|
2018-07-07 15:46:40 +02:00 |
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f5e528dceb
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Refactor Rendering into Grid Class
|
2018-07-06 16:47:20 +02:00 |
|
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6b7e8edb28
|
Fix Cell Propagation through intermediate Step
the next targeted state is first propagated to all Cells, then they all adopt their new states at once.
|
2018-07-06 16:46:30 +02:00 |
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c2d46c6e38
|
Fix Cell Population
|
2018-07-06 15:00:45 +02:00 |
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b16d108e70
|
Finally fix TimeStep
|
2018-07-06 15:00:01 +02:00 |
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12792a7897
|
Remove Debug Spam
|
2018-07-06 14:27:54 +02:00 |
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e14e8fe505
|
Fix Neighbor Search
|
2018-07-06 14:27:25 +02:00 |
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4c40dd2baa
|
Fix Timestep observing
|
2018-07-06 14:27:17 +02:00 |
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0277e5ddc7
|
Initial Commit
|
2018-07-05 17:59:11 +02:00 |
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