Merge branch '55-decouple-engine-and-simulation' into 'master'

Resolve "Decouple Engine and Simulation"

Closes #55

See merge request marty.oehme/cellular-automata!16
This commit is contained in:
Marty 2018-10-19 17:37:55 +00:00
commit befb345ddd
7 changed files with 215 additions and 28 deletions

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@ -1,5 +1,4 @@
import 'dart:html' as html;
import 'dart:math';
import 'package:rules_of_living/src/Simulation.dart';
@ -47,31 +46,37 @@ class Engine {
}
void animFrame(num now) {
process(now);
int elapsed = _elapsed.elapsedMilliseconds;
_elapsed.reset();
process(elapsed, SAFETY_TIMEOUT, update: this.update, render: this.render);
html.window.animationFrame.then(animFrame);
}
void process(num now) {
_drawLag += _elapsed.elapsedMilliseconds;
_updateLag += _elapsed.elapsedMilliseconds;
_elapsed.reset();
void process(int elapsed, int timeOut, {Function update, Function render}) {
_drawLag += elapsed;
_updateLag += elapsed;
while (_updateLag >= _MS_PER_STEP) {
if (_elapsed.elapsedMilliseconds > SAFETY_TIMEOUT) {
// TODO stub - give warning etc when this occurs
print("ERROR STUCK IN UPDATE LOOP");
break;
}
if (running == true) update();
while (running == true &&
_shouldUpdate(_updateLag, elapsed, timeOut) == true) {
_updateLag -= _MS_PER_STEP;
if (update == null) break;
update();
}
if (_drawLag >= _MS_PER_FRAME) {
render(_updateLag / _MS_PER_STEP);
_drawLag = 0;
if (render == null) return;
render(_updateLag / _MS_PER_STEP);
}
}
bool _shouldUpdate(int updateLag, int elapsed, int timeOut) {
if (updateLag < _MS_PER_STEP) return false;
if (elapsed > timeOut) throw StackOverflowError;
return true;
}
/// Update Engine Logic
///
/// Updates the logic of the engine by one tick. Should usually not be called

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@ -13,15 +13,15 @@ class Simulation {
RuleSet rules = GameOfLife();
bool _dirty = true;
bool get dirty => _dirty;
bool _renderEdges = true;
bool get renderEdges => _renderEdges;
int _amount;
int _dispersal;
int get w => map.width;
int get h => map.height;
Point get gridSize => Point<int>(w, h);
Point get gridSize => Point<int>(map.width, map.height);
void set gridSize(Point<int> value) {
if (value.x <= 0 || value.y <= 0)
throw ArgumentError("grid size must not be smaller than 1");
@ -29,13 +29,16 @@ class Simulation {
}
Simulation(int w, int h) : this.map = new Grid(w, h) {
reset();
print("Grid Created");
this.map = reset();
}
void reset() {
map.setAll(0, List.filled(map.length, false));
Simulation.fromGrid(Grid<bool> map) : this.map = map;
Grid<bool> reset([Grid<bool> map]) {
map ??= this.map;
_dirty = true;
map.setAll(0, List.filled(map.length, false));
return map;
}
void addRandomPattern({int amount, int dispersal}) {
@ -148,6 +151,4 @@ class Simulation {
_renderEdges = on;
_dirty = true;
}
bool get renderEdges => _renderEdges;
}

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@ -1,10 +1,17 @@
import 'dart:math';
import 'package:collection/collection.dart';
class CellPattern<Point> extends DelegatingList<Point> {
class CellPattern extends DelegatingList<Point> {
final String _name;
CellPattern(String name, List base)
CellPattern(String name, List<Point> base)
: _name = name,
super(base);
String get name => _name;
@override
String toString() {
return "$name: ${super.toString()}";
}
}

37
test/simulation_test.dart Normal file
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@ -0,0 +1,37 @@
import 'dart:math';
import 'package:mockito/mockito.dart';
import 'package:rules_of_living/src/Grid.dart';
import 'package:test/test.dart';
import 'package:rules_of_living/src/Simulation.dart';
void main() {
Simulation sut;
setUp(() {
sut = Simulation(10, 10);
});
group("gridSize", () {
test(
"returns the width and height of the underlying grid",
() => expect(
sut.gridSize, equals(Point<int>(sut.map.width, sut.map.height))));
test("sets the underlying grid width and height", () {
sut.gridSize = Point(2, 3);
expect(sut.gridSize, equals(Point(2, 3)));
});
test("creates a new underlying grid on resizing", () {
var oldMap = sut.map;
sut.gridSize = Point(10, 10);
expect(sut.map, isNot(oldMap));
});
});
group("reset", () {
test("returns a map filled with 'false' ", () {
expect(sut.reset(), allOf(TypeMatcher<Grid>(), isNot(contains(true))));
});
test("sets the simulation to need re-rendering", () {
sut.reset();
expect(sut.dirty, true);
}, skip: "can not find a way to set dirty to true first yet");
});
}

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@ -1,15 +1,106 @@
import 'dart:html' as html;
import 'dart:math';
import 'package:rules_of_living/src/Simulation.dart';
import 'package:test/test.dart';
import 'package:mockito/mockito.dart';
@TestOn('browser')
import 'package:rules_of_living/src/Engine.dart';
import 'package:test/test.dart';
class MockSimulation extends Mock implements Simulation {
int updateNum = 0;
bool hasChanges = false;
@override
Map<int, bool> update() {
updateNum++;
return hasChanges ? {1: true, 2: false} : {};
}
}
void main() {
Engine sut;
setUp(() {
sut = Engine();
});
group("process", () {
setUp(() => sut.running = true);
test("errors out if updating takes too long",
() => expect(() => sut.process(5000, 10), throwsA(StackOverflowError)));
test("does not update if not enough time elapsed to pass ms per step", () {
bool result = false;
sut.stepsPerSecond = 1000;
sut.process(999, 2000,
update: () => result = true, render: (double interp) => null);
expect(result, true);
});
test("updates only when the ms per step threshold is crossed", () {
int updateNum = 0;
sut.stepsPerSecond = 1;
sut.process(1001, 2000, update: () => updateNum++);
expect(updateNum, equals(1));
});
test("updates until updateLag has been resolved", () {
int updateNum = 0;
sut.stepsPerSecond = 1;
sut.process(2999, 5000, update: () => updateNum++);
expect(updateNum, equals(2));
});
test("works without passing in update or render function arguments", () {
sut.stepsPerSecond = 1000;
expect(() => sut.process(500, 5000), isNot(throwsA(anything)));
});
});
group("update", () {
MockSimulation mockSim;
setUp(() {
mockSim = MockSimulation();
sut.simulation = mockSim;
});
test("does not error out if no simulation variable is set", () {
sut.simulation = null;
expect(() => sut.update(), isNot(throwsA(anything)));
});
test("updates simulation one tick for every time it is called", () {
sut.update();
sut.update();
sut.update();
expect(mockSim.updateNum, equals(3));
});
test("sets running to false when simulation returns no changes", () {
sut.running = true;
sut.update();
expect(sut.running, equals(false));
});
test("keeps running when simulation returns changes", () {
sut.running = true;
mockSim.hasChanges = true;
sut.update();
expect(sut.running, equals(true));
});
});
group("step", () {
MockSimulation mockSim;
setUp(() {
mockSim = MockSimulation();
sut.simulation = mockSim;
});
test("advances the simulation by one update", () {
sut.step();
expect(mockSim.updateNum, equals(1));
});
test("turns off continuous engine updates", () {
sut.running = true;
sut.step();
expect(sut.running, equals(false));
});
});
group("canvas", () {
test("Engine can be instantiated without canvas", () {
expect(sut, isNot(throwsNoSuchMethodError));

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@ -0,0 +1,19 @@
import 'dart:math';
import 'package:rules_of_living/src/rules/CellPattern.dart';
import 'package:test/test.dart';
void main() {
CellPattern sut;
setUp(() {
sut = CellPattern("testPattern", [Point(1, 1), Point(0, 0), Point(-1, -1)]);
});
group("Naming", () {
test("contains the name passed in for name variable",
() => expect(sut.name, "testPattern"));
test(
"Contains the name passed in on being formatted as String",
() => expect(sut.toString(),
"testPattern: [Point(1, 1), Point(0, 0), Point(-1, -1)]"));
});
}

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@ -0,0 +1,27 @@
import 'package:rules_of_living/src/rules/GameOfLife.dart';
import 'package:test/test.dart';
void main() {
GameOfLife sut;
setUp(() {
sut = GameOfLife();
});
group("BirthRules", () {
test("will return true when being passed three neighbors",
() => expect(sut.checkBirth(3), true));
test("will return false when being passed zero neighbors",
() => expect(sut.checkBirth(0), false));
test("will return false when being passed two neighbors",
() => expect(sut.checkBirth(2), false));
});
group("SurviveRules", () {
test("will return true when being passed two neighbors",
() => expect(sut.checkSurvival(2), true));
test("will return true when being passed three neighbors",
() => expect(sut.checkSurvival(3), true));
test("will return false when being passed 0 neighbors",
() => expect(sut.checkSurvival(0), false));
test("will return false when being passed more than 3 neighbors",
() => expect(sut.checkSurvival(4), false));
});
}