Marty Oehme
7bdf9ff8d2
Switched to a lua setup. Moved from `init.vim` to `init.lua`. Moved to a lua-based plugin manager (packer.nvim). Moved some plugins to neovim (i.e. lua) versions instead of vimL (notably fzf and indentLine). Enabled lsp, treesitter and similar plugins by default. Modularized plugins a little by invoking them in separate files. This should provide a base to build on, and allow me to more fully integrate lua into my workflow. More detailed changes follow: nvim: Replace completion-nvim with nvim-compe Replaced completion-nvim since compe comes with more things working out of the box (especially buffer completion and treesitter save me two plugin installations), and seems to be overall a bit better supported. It's fast, it works well, and I can add custom completion sources so that should be good enough for me. Changed around a couple of other things for lsp settings and treesitter, and moved the files around a bit. This is somewhat in preparation for a move to a lua-based configuration, since I have long wanted to make the switch. nvim: Add treesitter-enabled rainbow brackets Added rainbow brackets to the editor, using the treesitter AST detection. I am not sure yet if I will keep them, or if they confuse me more than they help by coloring *everything* *everywhere* and being a bit too much for my tired eyes. nvim: Add vim-terminator to enable repl style dev Added vim-terminator and included some basic keybindings. The plugin allows sending code over to a terminal window, or repl for those languages where it's enabled (python, R, bash somewhat). The basic workflow for me right now is: From e.g. a python file 1. Open a repl with <leader>rr 2. Send over code with 2a. <leader>rt sending (selected part or whole of) file over 2b. <leader>rd sending (selected part or whole of) delimited area over A delimited area in option 2b looks for certain patterns and sends everything up-to the next instance of that pattern. Currently, the enabled patterns are `In[n]:` with n being a number, emulating the way jupyter blocks are coded; and `^```` (three back-ticks at the beginning of a line), to enable sending code fences from (R)markdown files. Since it uses the filetype to determine which repl/interpreter to send code to, it is still a little unwieldy in markdown files (which in this editor get handled as `pandoc` filetype.) FIXME: There are two options going forward, either finding a way to correctly identify the interpreter without filetype (should be done in vim-terminator and seems inelegant) or correctly setting the filetype for code fences in (R)Markdown *only* (seems more feasible and may already be enabled in RMarkdown plugins for vim). nvim: Fix simultaneous opening alacritty and nvim When opening both (e.g. `alacritty -e nvim file`), neovim would open with the wrong size (usually way smaller than the resulting terminal size) and stay that way until you resized the terminal window. This simply sends a 'resize' kill command to vim whenever the user enters it to circumvent the bug until it's fixed. nvim: Simplify lua plugin setup, Add indentLine Added indent line plugin to show where and how indentations occur using neovims virtual text. Can be toggled with `:IndentBlanklineToggle`. Simplified lua setup a little by naming settings after intent instead of per plugin -- everything lsp-y now resides in `lsp.lua`, everything treesitter in `treesitter.lua`, everything indentation in its respective file. Should, as long as plugins don't get too many, be perhaps a little simpler to reason about. nvim: Switch to packer as plugin manager Switched to packer -- the plugins move to lua and so will I. Packer seems basically like `vim-plug` in a dress (which is awesome, since vim-plug is also awesome!) and it is extremely fast. So, no real complaints but still a little switch to get that little bit further away from vimscript. nvim: Add telescope plugin and configuration Added telescope as fzf replacement. Fzf served me well, but the configuration is somewhat difficult (not least owing to the fact it's written in vimscript), and telescope has a burgeoning ecosystem growing around it. I could basically drop-in replace all of my mappings and then some. Refined some options and changed some defaults and I am fairly happy for now. nvim: Switch to zettelkasten plugin over wiki.vim
436 lines
13 KiB
Text
436 lines
13 KiB
Text
[global]
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### Display ###
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# Which monitor should the notifications be displayed on.
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monitor = 0
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# Display notification on focused monitor. Possible modes are:
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# mouse: follow mouse pointer
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# keyboard: follow window with keyboard focus
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# none: don't follow anything
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#
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# "keyboard" needs a window manager that exports the
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# _NET_ACTIVE_WINDOW property.
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# This should be the case for almost all modern window managers.
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#
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# If this option is set to mouse or keyboard, the monitor option
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# will be ignored.
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follow = mouse
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# The geometry of the window:
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# [{width}]x{height}[+/-{x}+/-{y}]
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# The geometry of the message window.
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# The height is measured in number of notifications everything else
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# in pixels. If the width is omitted but the height is given
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# ("-geometry x2"), the message window expands over the whole screen
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# (dmenu-like). If width is 0, the window expands to the longest
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# message displayed. A positive x is measured from the left, a
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# negative from the right side of the screen. Y is measured from
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# the top and down respectively.
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# The width can be negative. In this case the actual width is the
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# screen width minus the width defined in within the geometry option.
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geometry = "300x5-30+20"
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# Show how many messages are currently hidden (because of geometry).
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indicate_hidden = yes
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# Shrink window if it's smaller than the width. Will be ignored if
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# width is 0.
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shrink = no
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# The transparency of the window. Range: [0; 100].
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# This option will only work if a compositing window manager is
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# present (e.g. xcompmgr, compiz, etc.).
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transparency = 20
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# The height of the entire notification. If the height is smaller
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# than the font height and padding combined, it will be raised
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# to the font height and padding.
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notification_height = 0
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# Draw a line of "separator_height" pixel height between two
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# notifications.
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# Set to 0 to disable.
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separator_height = 2
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# Padding between text and separator.
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padding = 8
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# Horizontal padding.
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horizontal_padding = 8
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# Defines width in pixels of frame around the notification window.
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# Set to 0 to disable.
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frame_width = 3
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# Defines color of the frame around the notification window.
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frame_color = "#aaaaaa"
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# Define a color for the separator.
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# possible values are:
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# * auto: dunst tries to find a color fitting to the background;
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# * foreground: use the same color as the foreground;
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# * frame: use the same color as the frame;
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# * anything else will be interpreted as a X color.
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separator_color = auto
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# Sort messages by urgency.
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sort = yes
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# Don't remove messages, if the user is idle (no mouse or keyboard input)
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# for longer than idle_threshold seconds.
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# Set to 0 to disable.
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# A client can set the 'transient' hint to bypass this. See the rules
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# section for how to disable this if necessary
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idle_threshold = 120
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### Text ###
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font = Monospace 10
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# The spacing between lines. If the height is smaller than the
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# font height, it will get raised to the font height.
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line_height = 0
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# Possible values are:
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# full: Allow a small subset of html markup in notifications:
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# <b>bold</b>
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# <i>italic</i>
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# <s>strikethrough</s>
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# <u>underline</u>
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#
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# For a complete reference see
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# <http://developer.gnome.org/pango/stable/PangoMarkupFormat.html>.
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#
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# strip: This setting is provided for compatibility with some broken
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# clients that send markup even though it's not enabled on the
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# server. Dunst will try to strip the markup but the parsing is
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# simplistic so using this option outside of matching rules for
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# specific applications *IS GREATLY DISCOURAGED*.
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#
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# no: Disable markup parsing, incoming notifications will be treated as
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# plain text. Dunst will not advertise that it has the body-markup
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# capability if this is set as a global setting.
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#
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# It's important to note that markup inside the format option will be parsed
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# regardless of what this is set to.
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markup = full
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# The format of the message. Possible variables are:
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# %a appname
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# %s summary
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# %b body
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# %i iconname (including its path)
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# %I iconname (without its path)
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# %p progress value if set ([ 0%] to [100%]) or nothing
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# %n progress value if set without any extra characters
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# %% Literal %
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# Markup is allowed
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format = "<b>%s</b>\n%b"
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# Alignment of message text.
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# Possible values are "left", "center" and "right".
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alignment = left
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# Show age of message if message is older than show_age_threshold
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# seconds.
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# Set to -1 to disable.
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show_age_threshold = 60
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# Split notifications into multiple lines if they don't fit into
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# geometry.
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word_wrap = yes
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# When word_wrap is set to no, specify where to make an ellipsis in long lines.
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# Possible values are "start", "middle" and "end".
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ellipsize = middle
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# Ignore newlines '\n' in notifications.
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ignore_newline = no
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# Stack together notifications with the same content
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stack_duplicates = true
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# Hide the count of stacked notifications with the same content
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hide_duplicate_count = false
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# Display indicators for URLs (U) and actions (A).
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show_indicators = yes
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### Icons ###
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# Align icons left/right/off
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icon_position = off
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# Scale larger icons down to this size, set to 0 to disable
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max_icon_size = 32
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# Paths to default icons.
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icon_path = /usr/share/icons/gnome/16x16/status/:/usr/share/icons/gnome/16x16/devices/
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### History ###
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# Should a notification popped up from history be sticky or timeout
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# as if it would normally do.
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sticky_history = yes
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# Maximum amount of notifications kept in history
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history_length = 20
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### Misc/Advanced ###
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# dmenu path.
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dmenu = /usr/bin/dmenu -p dunst:
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# Browser for opening urls in context menu.
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browser = xdg-open
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# Always run rule-defined scripts, even if the notification is suppressed
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always_run_script = true
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# Define the title of the windows spawned by dunst
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title = Dunst
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# Define the class of the windows spawned by dunst
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class = Dunst
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# Print a notification on startup.
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# This is mainly for error detection, since dbus (re-)starts dunst
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# automatically after a crash.
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startup_notification = false
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# Manage dunst's desire for talking
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# Can be one of the following values:
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# crit: Critical features. Dunst aborts
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# warn: Only non-fatal warnings
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# mesg: Important Messages
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# info: all unimportant stuff
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# debug: all less than unimportant stuff
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verbosity = mesg
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# Define the corner radius of the notification window
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# in pixel size. If the radius is 0, you have no rounded
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# corners.
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# The radius will be automatically lowered if it exceeds half of the
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# notification height to avoid clipping text and/or icons.
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corner_radius = 1
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### Legacy
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# Use the Xinerama extension instead of RandR for multi-monitor support.
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# This setting is provided for compatibility with older nVidia drivers that
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# do not support RandR and using it on systems that support RandR is highly
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# discouraged.
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#
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# By enabling this setting dunst will not be able to detect when a monitor
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# is connected or disconnected which might break follow mode if the screen
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# layout changes.
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force_xinerama = false
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### mouse
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# Defines action of mouse event
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# Possible values are:
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# * none: Don't do anything.
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# * do_action: If the notification has exactly one action, or one is marked as default,
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# invoke it. If there are multiple and no default, open the context menu.
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# * close_current: Close current notification.
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# * close_all: Close all notifications.
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mouse_left_click = close_current
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mouse_middle_click = close_all
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mouse_right_click = do_action
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# Experimental features that may or may not work correctly. Do not expect them
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# to have a consistent behaviour across releases.
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[experimental]
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# Calculate the dpi to use on a per-monitor basis.
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# If this setting is enabled the Xft.dpi value will be ignored and instead
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# dunst will attempt to calculate an appropriate dpi value for each monitor
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# using the resolution and physical size. This might be useful in setups
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# where there are multiple screens with very different dpi values.
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per_monitor_dpi = false
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[shortcuts]
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# Shortcuts are specified as [modifier+][modifier+]...key
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# Available modifiers are "ctrl", "mod1" (the alt-key), "mod2",
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# "mod3" and "mod4" (windows-key).
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# Xev might be helpful to find names for keys.
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# Close notification.
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close = ctrl+space
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# Close all notifications.
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close_all = ctrl+shift+space
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# Redisplay last message(s).
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# On the US keyboard layout "grave" is normally above TAB and left
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# of "1". Make sure this key actually exists on your keyboard layout,
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# e.g. check output of 'xmodmap -pke'
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history = ctrl+grave
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# Context menu.
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context = ctrl+shift+period
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[urgency_low]
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# IMPORTANT: colors have to be defined in quotation marks.
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# Otherwise the "#" and following would be interpreted as a comment.
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background = "#222222"
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foreground = "#888888"
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timeout = 10
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# Icon for notifications with low urgency, uncomment to enable
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#icon = /path/to/icon
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[urgency_normal]
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background = "#285577"
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foreground = "#ffffff"
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timeout = 10
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# Icon for notifications with normal urgency, uncomment to enable
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#icon = /path/to/icon
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[urgency_critical]
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background = "#900000"
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foreground = "#ffffff"
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frame_color = "#ff0000"
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timeout = 0
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# Icon for notifications with critical urgency, uncomment to enable
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#icon = /path/to/icon
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# Every section that isn't one of the above is interpreted as a rules to
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# override settings for certain messages.
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#
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# Messages can be matched by
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# appname (discouraged, see desktop_entry)
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# body
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# category
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# desktop_entry
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# icon
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# match_transient
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# msg_urgency
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# stack_tag
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# summary
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#
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# and you can override the
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# background
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# foreground
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# format
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# frame_color
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# fullscreen
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# new_icon
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# set_stack_tag
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# set_transient
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# timeout
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# urgency
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#
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# Shell-like globbing will get expanded.
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#
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# Instead of the appname filter, it's recommended to use the desktop_entry filter.
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# GLib based applications export their desktop-entry name. In comparison to the appname,
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# the desktop-entry won't get localized.
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#
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# SCRIPTING
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# You can specify a script that gets run when the rule matches by
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# setting the "script" option.
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# The script will be called as follows:
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# script appname summary body icon urgency
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# where urgency can be "LOW", "NORMAL" or "CRITICAL".
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#
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# NOTE: if you don't want a notification to be displayed, set the format
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# to "".
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# NOTE: It might be helpful to run dunst -print in a terminal in order
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# to find fitting options for rules.
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# Disable the transient hint so that idle_threshold cannot be bypassed from the
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# client
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#[transient_disable]
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# match_transient = yes
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# set_transient = no
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#
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# Make the handling of transient notifications more strict by making them not
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# be placed in history.
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#[transient_history_ignore]
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# match_transient = yes
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# history_ignore = yes
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# fullscreen values
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# show: show the notifications, regardless if there is a fullscreen window opened
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# delay: displays the new notification, if there is no fullscreen window active
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# If the notification is already drawn, it won't get undrawn.
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# pushback: same as delay, but when switching into fullscreen, the notification will get
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# withdrawn from screen again and will get delayed like a new notification
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#[fullscreen_delay_everything]
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# fullscreen = delay
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[fullscreen_show_critical]
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msg_urgency = critical
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fullscreen = show
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[stack-volumes]
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appname = "pavolume"
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set_stack_tag = "volume"
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#[espeak]
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# summary = "*"
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# script = dunst_espeak.sh
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#[script-test]
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# summary = "*script*"
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# script = dunst_test.sh
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#[ignore]
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# # This notification will not be displayed
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# summary = "foobar"
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# format = ""
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#[history-ignore]
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# # This notification will not be saved in history
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# summary = "foobar"
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# history_ignore = yes
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#[skip-display]
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# # This notification will not be displayed, but will be included in the history
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# summary = "foobar"
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# skip_display = yes
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#[signed_on]
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# appname = Pidgin
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# summary = "*signed on*"
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# urgency = low
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#
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#[signed_off]
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# appname = Pidgin
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# summary = *signed off*
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# urgency = low
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#
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#[says]
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# appname = Pidgin
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# summary = *says*
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# urgency = critical
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#
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#[twitter]
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# appname = Pidgin
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# summary = *twitter.com*
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# urgency = normal
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#
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#[stack-volumes]
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# appname = "some_volume_notifiers"
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# set_stack_tag = "volume"
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#
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# vim: ft=cfg
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# Base16 bespin - dunst color config
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frame_color = "#8a8986"
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separator_color = "#8a8986"
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[base16_low]
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msg_urgency = low
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background = "#36312e"
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foreground = "#666666"
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[base16_normal]
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msg_urgency = normal
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background = "#5e5d5c"
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foreground = "#8a8986"
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[base16_critical]
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msg_urgency = critical
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background = "#cf6a4c"
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foreground = "#9d9b97"
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# Base16End bespin - dunst color config
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