dotfiles/multimedia/.config/mpv/scripts/uosc_shared/elements/Timeline.lua

431 lines
16 KiB
Lua

local Element = require('uosc_shared/elements/Element')
---@class Timeline : Element
local Timeline = class(Element)
function Timeline:new() return Class.new(self) --[[@as Timeline]] end
function Timeline:init()
Element.init(self, 'timeline')
---@type false|{pause: boolean, distance: number, last: {x: number, y: number}}
self.pressed = false
self.obstructed = false
self.size_max = 0
self.size_min = 0
self.size_min_override = options.timeline_start_hidden and 0 or nil
self.font_size = 0
self.top_border = options.timeline_border
self.is_hovered = false
self.has_thumbnail = false
-- Delayed seeking timer
self.seek_timer = mp.add_timeout(0.05, function() self:set_from_cursor() end)
self.seek_timer:kill()
-- Release any dragging when file gets unloaded
mp.register_event('end-file', function() self.pressed = false end)
end
function Timeline:get_visibility()
return Elements.controls and math.max(Elements.controls.proximity, Element.get_visibility(self))
or Element.get_visibility(self)
end
function Timeline:decide_enabled()
local previous = self.enabled
self.enabled = not self.obstructed and state.duration ~= nil and state.duration > 0 and state.time ~= nil
if self.enabled ~= previous then Elements:trigger('timeline_enabled', self.enabled) end
end
function Timeline:get_effective_size_min()
return self.size_min_override or self.size_min
end
function Timeline:get_effective_size()
if Elements.speed and Elements.speed.dragging then return self.size_max end
local size_min = self:get_effective_size_min()
return size_min + math.ceil((self.size_max - size_min) * self:get_visibility())
end
function Timeline:get_effective_line_width()
return state.fullormaxed and options.timeline_line_width_fullscreen or options.timeline_line_width
end
function Timeline:get_is_hovered() return self.enabled and self.is_hovered end
function Timeline:update_dimensions()
if state.fullormaxed then
self.size_min = options.timeline_size_min_fullscreen
self.size_max = options.timeline_size_max_fullscreen
else
self.size_min = options.timeline_size_min
self.size_max = options.timeline_size_max
end
self.font_size = math.floor(math.min((self.size_max + 60) * 0.2, self.size_max * 0.96) * options.font_scale)
self.ax = Elements.window_border.size
self.ay = display.height - Elements.window_border.size - self.size_max - self.top_border
self.bx = display.width - Elements.window_border.size
self.by = display.height - Elements.window_border.size
self.width = self.bx - self.ax
self.chapter_size = math.max((self.by - self.ay) / 10, 3)
self.chapter_size_hover = self.chapter_size * 2
-- Disable if not enough space
local available_space = display.height - Elements.window_border.size * 2
if Elements.top_bar.enabled then available_space = available_space - Elements.top_bar.size end
self.obstructed = available_space < self.size_max + 10
self:decide_enabled()
end
function Timeline:get_time_at_x(x)
local line_width = (options.timeline_style == 'line' and self:get_effective_line_width() - 1 or 0)
local time_width = self.width - line_width - 1
local fax = (time_width) * state.time / state.duration
local fbx = fax + line_width
-- time starts 0.5 pixels in
x = x - self.ax - 0.5
if x > fbx then x = x - line_width
elseif x > fax then x = fax end
local progress = clamp(0, x / time_width, 1)
return state.duration * progress
end
---@param fast? boolean
function Timeline:set_from_cursor(fast)
if state.time and state.duration then
mp.commandv('seek', self:get_time_at_x(cursor.x), fast and 'absolute+keyframes' or 'absolute+exact')
end
end
function Timeline:clear_thumbnail()
mp.commandv('script-message-to', 'thumbfast', 'clear')
self.has_thumbnail = false
end
function Timeline:handle_cursor_down()
self.pressed = {pause = state.pause, distance = 0, last = {x = cursor.x, y = cursor.y}}
mp.set_property_native('pause', true)
self:set_from_cursor()
cursor.on_primary_up = function() self:handle_cursor_up() end
end
function Timeline:on_prop_duration() self:decide_enabled() end
function Timeline:on_prop_time() self:decide_enabled() end
function Timeline:on_prop_border() self:update_dimensions() end
function Timeline:on_prop_fullormaxed() self:update_dimensions() end
function Timeline:on_display() self:update_dimensions() end
function Timeline:handle_cursor_up()
self.seek_timer:kill()
if self.pressed then
mp.set_property_native('pause', self.pressed.pause)
self.pressed = false
end
end
function Timeline:on_global_mouse_leave()
self.pressed = false
end
function Timeline:on_global_mouse_move()
if self.pressed then
self.pressed.distance = self.pressed.distance + get_point_to_point_proximity(self.pressed.last, cursor)
self.pressed.last.x, self.pressed.last.y = cursor.x, cursor.y
if self.width / state.duration < 10 then
self:set_from_cursor(true)
self.seek_timer:kill()
self.seek_timer:resume()
else self:set_from_cursor() end
end
end
function Timeline:handle_wheel_up() mp.commandv('seek', options.timeline_step) end
function Timeline:handle_wheel_down() mp.commandv('seek', -options.timeline_step) end
function Timeline:render()
if self.size_max == 0 then return end
local size_min = self:get_effective_size_min()
local size = self:get_effective_size()
local visibility = self:get_visibility()
self.is_hovered = false
if size < 1 then
if self.has_thumbnail then self:clear_thumbnail() end
return
end
if self.proximity_raw == 0 then
self.is_hovered = true
cursor.on_primary_down = function() self:handle_cursor_down() end
cursor.on_wheel_down = function() self:handle_wheel_down() end
cursor.on_wheel_up = function() self:handle_wheel_up() end
end
if self.pressed then
cursor.on_primary_up = function() self:handle_cursor_up() end
end
local ass = assdraw.ass_new()
-- Text opacity rapidly drops to 0 just before it starts overflowing, or before it reaches timeline.size_min
local hide_text_below = math.max(self.font_size * 0.8, size_min * 2)
local hide_text_ramp = hide_text_below / 2
local text_opacity = clamp(0, size - hide_text_below, hide_text_ramp) / hide_text_ramp
local spacing = math.max(math.floor((self.size_max - self.font_size) / 2.5), 4)
local progress = state.time / state.duration
local is_line = options.timeline_style == 'line'
-- Foreground & Background bar coordinates
local bax, bay, bbx, bby = self.ax, self.by - size - self.top_border, self.bx, self.by
local fax, fay, fbx, fby = 0, bay + self.top_border, 0, bby
local fcy = fay + (size / 2)
local line_width = 0
if is_line then
local minimized_fraction = 1 - math.min((size - size_min) / ((self.size_max - size_min) / 8), 1)
local line_width_max = self:get_effective_line_width()
local max_min_width_delta = size_min > 0
and line_width_max - line_width_max * options.timeline_line_width_minimized_scale
or 0
line_width = line_width_max - (max_min_width_delta * minimized_fraction)
fax = bax + (self.width - line_width) * progress
fbx = fax + line_width
line_width = line_width - 1
else
fax, fbx = bax, bax + self.width * progress
end
local foreground_size = fby - fay
local foreground_coordinates = round(fax) .. ',' .. fay .. ',' .. round(fbx) .. ',' .. fby -- for clipping
-- time starts 0.5 pixels in
local time_ax = bax + 0.5
local time_width = self.width - line_width - 1
-- time to x: calculates x coordinate so that it never lies inside of the line
local function t2x(time)
local x = time_ax + time_width * time / state.duration
return time <= state.time and x or x + line_width
end
-- Background
ass:new_event()
ass:pos(0, 0)
ass:append('{\\rDefault\\an7\\blur0\\bord0\\1c&H' .. bg .. '}')
ass:opacity(options.timeline_opacity)
ass:draw_start()
ass:rect_cw(bax, bay, fax, bby) --left of progress
ass:rect_cw(fbx, bay, bbx, bby) --right of progress
ass:rect_cw(fax, bay, fbx, fay) --above progress
ass:draw_stop()
-- Progress
ass:rect(fax, fay, fbx, fby, {opacity = options.timeline_opacity})
-- Uncached ranges
local buffered_playtime = nil
if state.uncached_ranges then
local opts = {size = 80, anchor_y = fby}
local texture_char = visibility > 0 and 'b' or 'a'
local offset = opts.size / (visibility > 0 and 24 or 28)
for _, range in ipairs(state.uncached_ranges) do
if not buffered_playtime and (range[1] > state.time or range[2] > state.time) then
buffered_playtime = (range[1] - state.time) / (state.speed or 1)
end
if options.timeline_cache then
local ax = range[1] < 0.5 and bax or math.floor(t2x(range[1]))
local bx = range[2] > state.duration - 0.5 and bbx or math.ceil(t2x(range[2]))
opts.color, opts.opacity, opts.anchor_x = 'ffffff', 0.4 - (0.2 * visibility), bax
ass:texture(ax, fay, bx, fby, texture_char, opts)
opts.color, opts.opacity, opts.anchor_x = '000000', 0.6 - (0.2 * visibility), bax + offset
ass:texture(ax, fay, bx, fby, texture_char, opts)
end
end
end
-- Custom ranges
for _, chapter_range in ipairs(state.chapter_ranges) do
local rax = chapter_range.start < 0.1 and bax or t2x(chapter_range.start)
local rbx = chapter_range['end'] > state.duration - 0.1 and bbx
or t2x(math.min(chapter_range['end'], state.duration))
ass:rect(rax, fay, rbx, fby, {color = chapter_range.color, opacity = chapter_range.opacity})
end
-- Chapters
local hovered_chapter = nil
if (options.timeline_chapters_opacity > 0
and (#state.chapters > 0 or state.ab_loop_a or state.ab_loop_b)
) then
local diamond_radius = foreground_size < 3 and foreground_size or self.chapter_size
local diamond_radius_hovered = diamond_radius * 2
local diamond_border = options.timeline_border and math.max(options.timeline_border, 1) or 1
if diamond_radius > 0 then
local function draw_chapter(time, radius)
local chapter_x, chapter_y = t2x(time), fay - 1
ass:new_event()
ass:append(string.format(
'{\\pos(0,0)\\rDefault\\an7\\blur0\\yshad0.01\\bord%f\\1c&H%s\\3c&H%s\\4c&H%s\\1a&H%X&\\3a&H00&\\4a&H00&}',
diamond_border, fg, bg, bg, opacity_to_alpha(options.timeline_opacity * options.timeline_chapters_opacity)
))
ass:draw_start()
ass:move_to(chapter_x - radius, chapter_y)
ass:line_to(chapter_x, chapter_y - radius)
ass:line_to(chapter_x + radius, chapter_y)
ass:line_to(chapter_x, chapter_y + radius)
ass:draw_stop()
end
if #state.chapters > 0 then
-- Find hovered chapter indicator
local closest_delta = INFINITY
if self.proximity_raw < diamond_radius_hovered then
for i, chapter in ipairs(state.chapters) do
local chapter_x, chapter_y = t2x(chapter.time), fay - 1
local cursor_chapter_delta = math.sqrt((cursor.x - chapter_x) ^ 2 + (cursor.y - chapter_y) ^ 2)
if cursor_chapter_delta <= diamond_radius_hovered and cursor_chapter_delta < closest_delta then
hovered_chapter, closest_delta = chapter, cursor_chapter_delta
self.is_hovered = true
cursor.on_primary_down = function()
mp.commandv('seek', hovered_chapter.time, 'absolute+exact')
end
end
end
end
for i, chapter in ipairs(state.chapters) do
if chapter ~= hovered_chapter then draw_chapter(chapter.time, diamond_radius) end
end
-- Render hovered chapter above others
if hovered_chapter then draw_chapter(hovered_chapter.time, diamond_radius_hovered) end
end
-- A-B loop indicators
local has_a, has_b = state.ab_loop_a and state.ab_loop_a >= 0, state.ab_loop_b and state.ab_loop_b > 0
local ab_radius = round(math.min(math.max(8, foreground_size * 0.25), foreground_size))
---@param time number
---@param kind 'a'|'b'
local function draw_ab_indicator(time, kind)
local x = t2x(time)
ass:new_event()
ass:append(string.format(
'{\\pos(0,0)\\rDefault\\an7\\blur0\\yshad0.01\\bord%f\\1c&H%s\\3c&H%s\\4c&H%s\\1a&H%X&\\3a&H00&\\4a&H00&}',
diamond_border, fg, bg, bg, opacity_to_alpha(options.timeline_opacity * options.timeline_chapters_opacity)
))
ass:draw_start()
ass:move_to(x, fby - ab_radius)
if kind == 'b' then ass:line_to(x + 3, fby - ab_radius) end
ass:line_to(x + (kind == 'a' and 0 or ab_radius), fby)
ass:line_to(x - (kind == 'b' and 0 or ab_radius), fby)
if kind == 'a' then ass:line_to(x - 3, fby - ab_radius) end
ass:draw_stop()
end
if has_a then draw_ab_indicator(state.ab_loop_a, 'a') end
if has_b then draw_ab_indicator(state.ab_loop_b, 'b') end
end
end
local function draw_timeline_text(x, y, align, text, opts)
opts.color, opts.border_color = fgt, fg
opts.clip = '\\clip(' .. foreground_coordinates .. ')'
ass:txt(x, y, align, text, opts)
opts.color, opts.border_color = bgt, bg
opts.clip = '\\iclip(' .. foreground_coordinates .. ')'
ass:txt(x, y, align, text, opts)
end
-- Time values
if text_opacity > 0 then
local time_opts = {size = self.font_size, opacity = text_opacity, border = 2}
-- Upcoming cache time
if buffered_playtime and options.buffered_time_threshold > 0
and buffered_playtime < options.buffered_time_threshold then
local x, align = fbx + 5, 4
local cache_opts = {size = self.font_size * 0.8, opacity = text_opacity * 0.6, border = 1}
local human = round(math.max(buffered_playtime, 0)) .. 's'
local width = text_width(human, cache_opts)
local time_width = timestamp_width(state.time_human, time_opts)
local time_width_end = timestamp_width(state.destination_time_human, time_opts)
local min_x, max_x = bax + spacing + 5 + time_width, bbx - spacing - 5 - time_width_end
if x < min_x then x = min_x elseif x + width > max_x then x, align = max_x, 6 end
draw_timeline_text(x, fcy, align, human, cache_opts)
end
-- Elapsed time
if state.time_human then
draw_timeline_text(bax + spacing, fcy, 4, state.time_human, time_opts)
end
-- End time
if state.destination_time_human then
draw_timeline_text(bbx - spacing, fcy, 6, state.destination_time_human, time_opts)
end
end
-- Hovered time and chapter
local rendered_thumbnail = false
if (self.proximity_raw == 0 or self.pressed or hovered_chapter) and
not (Elements.speed and Elements.speed.dragging) then
local cursor_x = hovered_chapter and t2x(hovered_chapter.time) or cursor.x
local hovered_seconds = hovered_chapter and hovered_chapter.time or self:get_time_at_x(cursor.x)
-- Cursor line
-- 0.5 to switch when the pixel is half filled in
local color = ((fax - 0.5) < cursor_x and cursor_x < (fbx + 0.5)) and bg or fg
local ax, ay, bx, by = cursor_x - 0.5, fay, cursor_x + 0.5, fby
ass:rect(ax, ay, bx, by, {color = color, opacity = 0.2})
local tooltip_anchor = {ax = ax, ay = ay, bx = bx, by = by}
-- Timestamp
local offset = #state.chapters > 0 and 10 or 4
local opts = {size = self.font_size, offset = offset}
local hovered_time_human = format_time(hovered_seconds, state.duration)
opts.width_overwrite = timestamp_width(hovered_time_human, opts)
ass:tooltip(tooltip_anchor, hovered_time_human, opts)
tooltip_anchor.ay = tooltip_anchor.ay - self.font_size - offset
-- Thumbnail
if not thumbnail.disabled
and (not self.pressed or self.pressed.distance < 5)
and thumbnail.width ~= 0
and thumbnail.height ~= 0
then
local scale_x, scale_y = display.scale_x, display.scale_y
local border, margin_x, margin_y = math.ceil(2 * scale_x), round(10 * scale_x), round(5 * scale_y)
local thumb_x_margin, thumb_y_margin = border + margin_x, border + margin_y
local thumb_width, thumb_height = thumbnail.width, thumbnail.height
local thumb_x = round(clamp(
thumb_x_margin, cursor_x * scale_x - thumb_width / 2,
display.width * scale_x - thumb_width - thumb_x_margin
))
local thumb_y = round(tooltip_anchor.ay * scale_y - thumb_y_margin - thumb_height)
local ax, ay = (thumb_x - border) / scale_x, (thumb_y - border) / scale_y
local bx, by = (thumb_x + thumb_width + border) / scale_x, (thumb_y + thumb_height + border) / scale_y
ass:rect(ax, ay, bx, by, {color = bg, border = 1, border_color = fg, border_opacity = 0.08, radius = 2})
mp.commandv('script-message-to', 'thumbfast', 'thumb', hovered_seconds, thumb_x, thumb_y)
self.has_thumbnail, rendered_thumbnail = true, true
tooltip_anchor.ax, tooltip_anchor.bx, tooltip_anchor.ay = ax, bx, ay
end
-- Chapter title
if #state.chapters > 0 then
local _, chapter = itable_find(state.chapters, function(c) return hovered_seconds >= c.time end, true)
if chapter and not chapter.is_end_only then
ass:tooltip(tooltip_anchor, chapter.title_wrapped, {
size = self.font_size, offset = 10, responsive = false, bold = true,
width_overwrite = chapter.title_wrapped_width * self.font_size,
})
end
end
end
-- Clear thumbnail
if not rendered_thumbnail and self.has_thumbnail then self:clear_thumbnail() end
return ass
end
return Timeline