Remove redundant conceallevel fix (not required for quarto files
anymore), add additional filetype injections and do not highlight
codeblocks as much (no sign colum entry, bg not over whole doc width).
Removed the standalone vim-pandoc-syntax plugin since I have not really
been using its functionality for a long time. Additionally, set reduce
conceallevel in markdown and quarto files to 2 for the time being to
prevent some rendering errors (especially on headlines) when interacting
with the markdown.nvim (render-markdown) plugin.
To render markdown highlights and a few other things (list items, code
blocks, callouts, etc) we switched from headlines.nvim to markdown.nvim
(internally ralled render-markdown).
This now also enables quick switching between showing the rendered
output and raw markdown (`<leader>pp`).
Since ltex-lsp eats quite a lot of resources and takes a while to start
up we don't always want it enabled for every prose file. This commit
ensures that it only starts up when spellchecking is enabled for a
buffer (through the custom user command `SpellToggle`).
With the new `img-clip.nvim` extension we can copy any image anywhere
and simply paste it into a markdown/quarto/latex/typst/... document with
the right markup already.
Those can be from the web/locally. Also allows drag and drop from e.g.
web pages.
Mapped to `<leader>pp` currently, though we will have to find a better
mapping. Or invoked with `:ImagePaste`.
On machines that have deno installed, we use peek instead of
markdown-preview for html-based previews of md files. The preview is
more responsive and in a neater package, as well as just not relying on
any vim plugin stuff to the same degree.
We still fall back to the old markdown-preview if no deno executable is
available.
We also change the key maps slightly to prepare for future 'prose' or
'preview' based mappings: All mappings are registered under the
`<leader>p` layer, with md preview being `<leader>pp` and various
mindmap operations moved to `<leader>pm`.
Added mapping to insert a link to an existing Zettel with
`<localleader>ni` (note insert), either from normal mode which creates
the complete link, or from visual selection mode which surrounds the
current selection (as visible link text) with the link.
New zettel links still use my own implementation so I have full control
over their naming scheme.
When switching the current buffer to the Zettelkasten index page
(`<leader>ni`), we now also switch the working directory to the
corresponding notes directory.
Added markmap plugin to make mindmaps from markdown. Uses
headings for leaves, and works pretty automatically.
Testing its functionality longer-term for now.
Automatically set formatting mode to soft for markdown, text and asciidoc files.
Also automatically format on startup (no lazy-loading), and thus have
nicely word-ending linebreaks (a word will not just be cut off wherever the
line is over but will be fully moved to the next line instead).
Added simple highlighting plugin for prose headlines (and code
snippets). Will highlight the whole line a little from the
background and provide more space around it so it stands out.
Currently works (afaik) for markdown, rmd, norg filetypes.
The plugin was not loading since lazyloading was not given an event
to start it with. Now, anytime any zk command is given, or we enter
a prose-like filetype the plugin is sourced.
The zk lsp on the other hand was started twice whenever the plugin
was loaded, since we also loaded it through the lspconfig manually.
This commit fixes both issues by sourcing and plugin and letting the
plugin load the lsp as well.
Moved plugins into individual component module files which are
automatically required by lazy.nvim. Should make everything a tiny bit
more modular, or at least prepare the way for true modularity if I ever
have the time on my hands to ensure everything works with missing
modules.
Moved core settings into their own directory (`core`), and created a
`personal` folder which contains functions/plugins I wrote that do not
necessarily have to be their own imported plugin yet.
Finally, extended the utility functions a little, so we can detect if a
plugin exists and change e.g. key maps based on that (once again,
extending modularity a little more). Some simple attempts have been made
at that in the `mappings.lua` file, though it is nowhere near extensive
yet - most keymaps are still set regardless of plugin availability.
However, with this slimmer base to work off of, I feel more confident in
changing future things about this setup a little more ad-hoc without
having as many ripple repercussions as before.