nvim: Add fidget spinner to codecompanion
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2 changed files with 75 additions and 0 deletions
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@ -111,6 +111,7 @@ return {
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if require("core.util").is_available("which-key") then
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if require("core.util").is_available("which-key") then
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require("which-key").add({ "<leader>a", group = "codecompanion" })
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require("which-key").add({ "<leader>a", group = "codecompanion" })
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end
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end
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require("personal.ccp-fidget"):init()
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end,
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end,
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opts = {
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opts = {
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strategies = {
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strategies = {
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74
nvim/.config/nvim/lua/personal/ccp-fidget.lua
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74
nvim/.config/nvim/lua/personal/ccp-fidget.lua
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@ -0,0 +1,74 @@
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-- taken from https://github.com/olimorris/codecompanion.nvim/discussions/813#discussioncomment-12031954
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-- many thanks to @jessevdp!
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local progress = require("fidget.progress")
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local M = {}
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function M:init()
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local group = vim.api.nvim_create_augroup("CodeCompanionFidgetHooks", {})
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vim.api.nvim_create_autocmd({ "User" }, {
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pattern = "CodeCompanionRequestStarted",
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group = group,
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callback = function(request)
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local handle = M:create_progress_handle(request)
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M:store_progress_handle(request.data.id, handle)
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end,
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})
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vim.api.nvim_create_autocmd({ "User" }, {
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pattern = "CodeCompanionRequestFinished",
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group = group,
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callback = function(request)
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local handle = M:pop_progress_handle(request.data.id)
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if handle then
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M:report_exit_status(handle, request)
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handle:finish()
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end
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end,
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})
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end
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M.handles = {}
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function M:store_progress_handle(id, handle)
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M.handles[id] = handle
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end
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function M:pop_progress_handle(id)
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local handle = M.handles[id]
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M.handles[id] = nil
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return handle
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end
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function M:create_progress_handle(request)
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return progress.handle.create({
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title = " Running (" .. request.data.strategy .. ")",
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message = "In progress...",
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lsp_client = {
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name = M:llm_role_title(request.data.adapter),
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},
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})
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end
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function M:llm_role_title(adapter)
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local parts = {}
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table.insert(parts, adapter.formatted_name)
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if adapter.model and adapter.model ~= "" then
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table.insert(parts, "(" .. adapter.model .. ")")
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end
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return table.concat(parts, " ")
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end
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function M:report_exit_status(handle, request)
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if request.data.status == "success" then
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handle.message = "Completed"
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elseif request.data.status == "error" then
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handle.message = " Error"
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else
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handle.message = " Cancelled"
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end
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end
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return M
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