dotfiles/multimedia/.config/mpv/scripts/uosc/elements/Timeline.lua

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local Element = require('elements/Element')
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---@class Timeline : Element
local Timeline = class(Element)
function Timeline:new() return Class.new(self) --[[@as Timeline]] end
function Timeline:init()
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Element.init(self, 'timeline', {render_order = 5})
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---@type false|{pause: boolean, distance: number, last: {x: number, y: number}}
self.pressed = false
self.obstructed = false
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self.size = 0
self.progress_size = 0
self.min_progress_size = 0 -- used for `flash-progress`
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self.font_size = 0
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self.top_border = 0
self.line_width = 0
self.progress_line_width = 0
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self.is_hovered = false
self.has_thumbnail = false
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self:decide_progress_size()
self:update_dimensions()
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-- Release any dragging when file gets unloaded
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self:register_mp_event('end-file', function() self.pressed = false end)
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end
function Timeline:get_visibility()
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return math.max(Elements:maybe('controls', 'get_visibility') or 0, Element.get_visibility(self))
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end
function Timeline:decide_enabled()
local previous = self.enabled
self.enabled = not self.obstructed and state.duration ~= nil and state.duration > 0 and state.time ~= nil
if self.enabled ~= previous then Elements:trigger('timeline_enabled', self.enabled) end
end
function Timeline:get_effective_size()
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if Elements:v('speed', 'dragging') then return self.size end
local progress_size = math.max(self.min_progress_size, self.progress_size)
return progress_size + math.ceil((self.size - self.progress_size) * self:get_visibility())
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end
function Timeline:get_is_hovered() return self.enabled and self.is_hovered end
function Timeline:update_dimensions()
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self.size = round(options.timeline_size * state.scale)
self.top_border = round(options.timeline_border * state.scale)
self.line_width = round(options.timeline_line_width * state.scale)
self.progress_line_width = round(options.progress_line_width * state.scale)
self.font_size = math.floor(math.min((self.size + 60 * state.scale) * 0.2, self.size * 0.96) * options.font_scale)
local window_border_size = Elements:v('window_border', 'size', 0)
self.ax = window_border_size
self.ay = display.height - window_border_size - self.size - self.top_border
self.bx = display.width - window_border_size
self.by = display.height - window_border_size
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self.width = self.bx - self.ax
self.chapter_size = math.max((self.by - self.ay) / 10, 3)
self.chapter_size_hover = self.chapter_size * 2
-- Disable if not enough space
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local available_space = display.height - window_border_size * 2 - Elements:v('top_bar', 'size', 0)
self.obstructed = available_space < self.size + 10
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self:decide_enabled()
end
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function Timeline:decide_progress_size()
local show = options.progress == 'always'
or (options.progress == 'fullscreen' and state.fullormaxed)
or (options.progress == 'windowed' and not state.fullormaxed)
self.progress_size = show and options.progress_size or 0
end
function Timeline:toggle_progress()
local current = self.progress_size
self:tween_property('progress_size', current, current > 0 and 0 or options.progress_size)
request_render()
end
function Timeline:flash_progress()
if self.enabled and options.flash_duration > 0 then
if not self._flash_progress_timer then
self._flash_progress_timer = mp.add_timeout(options.flash_duration / 1000, function()
self:tween_property('min_progress_size', options.progress_size, 0)
end)
self._flash_progress_timer:kill()
end
self:tween_stop()
self.min_progress_size = options.progress_size
request_render()
self._flash_progress_timer.timeout = options.flash_duration / 1000
self._flash_progress_timer:kill()
self._flash_progress_timer:resume()
end
end
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function Timeline:get_time_at_x(x)
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local line_width = (options.timeline_style == 'line' and self.line_width - 1 or 0)
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local time_width = self.width - line_width - 1
local fax = (time_width) * state.time / state.duration
local fbx = fax + line_width
-- time starts 0.5 pixels in
x = x - self.ax - 0.5
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if x > fbx then
x = x - line_width
elseif x > fax then
x = fax
end
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local progress = clamp(0, x / time_width, 1)
return state.duration * progress
end
---@param fast? boolean
function Timeline:set_from_cursor(fast)
if state.time and state.duration then
mp.commandv('seek', self:get_time_at_x(cursor.x), fast and 'absolute+keyframes' or 'absolute+exact')
end
end
function Timeline:clear_thumbnail()
mp.commandv('script-message-to', 'thumbfast', 'clear')
self.has_thumbnail = false
end
function Timeline:handle_cursor_down()
self.pressed = {pause = state.pause, distance = 0, last = {x = cursor.x, y = cursor.y}}
mp.set_property_native('pause', true)
self:set_from_cursor()
end
function Timeline:on_prop_duration() self:decide_enabled() end
function Timeline:on_prop_time() self:decide_enabled() end
function Timeline:on_prop_border() self:update_dimensions() end
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function Timeline:on_prop_title_bar() self:update_dimensions() end
function Timeline:on_prop_fullormaxed()
self:decide_progress_size()
self:update_dimensions()
end
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function Timeline:on_display() self:update_dimensions() end
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function Timeline:on_options()
self:decide_progress_size()
self:update_dimensions()
end
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function Timeline:handle_cursor_up()
if self.pressed then
mp.set_property_native('pause', self.pressed.pause)
self.pressed = false
end
end
function Timeline:on_global_mouse_leave()
self.pressed = false
end
function Timeline:on_global_mouse_move()
if self.pressed then
self.pressed.distance = self.pressed.distance + get_point_to_point_proximity(self.pressed.last, cursor)
self.pressed.last.x, self.pressed.last.y = cursor.x, cursor.y
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if state.is_video and math.abs(cursor:get_velocity().x) / self.width * state.duration > 30 then
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self:set_from_cursor(true)
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else
self:set_from_cursor()
end
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end
end
function Timeline:handle_wheel_up() mp.commandv('seek', options.timeline_step) end
function Timeline:handle_wheel_down() mp.commandv('seek', -options.timeline_step) end
function Timeline:render()
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if self.size == 0 then return end
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local size = self:get_effective_size()
local visibility = self:get_visibility()
self.is_hovered = false
if size < 1 then
if self.has_thumbnail then self:clear_thumbnail() end
return
end
if self.proximity_raw == 0 then
self.is_hovered = true
end
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if visibility > 0 then
cursor:zone('primary_down', self, function()
self:handle_cursor_down()
cursor:once('primary_up', function() self:handle_cursor_up() end)
end)
cursor:zone('wheel_down', self, function() self:handle_wheel_down() end)
cursor:zone('wheel_up', self, function() self:handle_wheel_up() end)
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end
local ass = assdraw.ass_new()
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local progress_size = math.max(self.min_progress_size, self.progress_size)
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-- Text opacity rapidly drops to 0 just before it starts overflowing, or before it reaches progress_size
local hide_text_below = math.max(self.font_size * 0.8, progress_size * 2)
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local hide_text_ramp = hide_text_below / 2
local text_opacity = clamp(0, size - hide_text_below, hide_text_ramp) / hide_text_ramp
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local tooltip_gap = round(2 * state.scale)
local timestamp_gap = tooltip_gap
local spacing = math.max(math.floor((self.size - self.font_size) / 2.5), 4)
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local progress = state.time / state.duration
local is_line = options.timeline_style == 'line'
-- Foreground & Background bar coordinates
local bax, bay, bbx, bby = self.ax, self.by - size - self.top_border, self.bx, self.by
local fax, fay, fbx, fby = 0, bay + self.top_border, 0, bby
local fcy = fay + (size / 2)
local line_width = 0
if is_line then
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local minimized_fraction = 1 - math.min((size - progress_size) / ((self.size - progress_size) / 8), 1)
local progress_delta = progress_size > 0 and self.progress_line_width - self.line_width or 0
line_width = self.line_width + (progress_delta * minimized_fraction)
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fax = bax + (self.width - line_width) * progress
fbx = fax + line_width
line_width = line_width - 1
else
fax, fbx = bax, bax + self.width * progress
end
local foreground_size = fby - fay
local foreground_coordinates = round(fax) .. ',' .. fay .. ',' .. round(fbx) .. ',' .. fby -- for clipping
-- time starts 0.5 pixels in
local time_ax = bax + 0.5
local time_width = self.width - line_width - 1
-- time to x: calculates x coordinate so that it never lies inside of the line
local function t2x(time)
local x = time_ax + time_width * time / state.duration
return time <= state.time and x or x + line_width
end
-- Background
ass:new_event()
ass:pos(0, 0)
ass:append('{\\rDefault\\an7\\blur0\\bord0\\1c&H' .. bg .. '}')
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ass:opacity(config.opacity.timeline)
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ass:draw_start()
ass:rect_cw(bax, bay, fax, bby) --left of progress
ass:rect_cw(fbx, bay, bbx, bby) --right of progress
ass:rect_cw(fax, bay, fbx, fay) --above progress
ass:draw_stop()
-- Progress
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ass:rect(fax, fay, fbx, fby, {opacity = config.opacity.position})
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-- Uncached ranges
local buffered_playtime = nil
if state.uncached_ranges then
local opts = {size = 80, anchor_y = fby}
local texture_char = visibility > 0 and 'b' or 'a'
local offset = opts.size / (visibility > 0 and 24 or 28)
for _, range in ipairs(state.uncached_ranges) do
if not buffered_playtime and (range[1] > state.time or range[2] > state.time) then
buffered_playtime = (range[1] - state.time) / (state.speed or 1)
end
if options.timeline_cache then
local ax = range[1] < 0.5 and bax or math.floor(t2x(range[1]))
local bx = range[2] > state.duration - 0.5 and bbx or math.ceil(t2x(range[2]))
opts.color, opts.opacity, opts.anchor_x = 'ffffff', 0.4 - (0.2 * visibility), bax
ass:texture(ax, fay, bx, fby, texture_char, opts)
opts.color, opts.opacity, opts.anchor_x = '000000', 0.6 - (0.2 * visibility), bax + offset
ass:texture(ax, fay, bx, fby, texture_char, opts)
end
end
end
-- Custom ranges
for _, chapter_range in ipairs(state.chapter_ranges) do
local rax = chapter_range.start < 0.1 and bax or t2x(chapter_range.start)
local rbx = chapter_range['end'] > state.duration - 0.1 and bbx
or t2x(math.min(chapter_range['end'], state.duration))
ass:rect(rax, fay, rbx, fby, {color = chapter_range.color, opacity = chapter_range.opacity})
end
-- Chapters
local hovered_chapter = nil
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if (config.opacity.chapters > 0 and (#state.chapters > 0 or state.ab_loop_a or state.ab_loop_b)) then
local diamond_radius = math.min(math.max(1, foreground_size * 0.8), self.chapter_size)
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local diamond_radius_hovered = diamond_radius * 2
local diamond_border = options.timeline_border and math.max(options.timeline_border, 1) or 1
if diamond_radius > 0 then
local function draw_chapter(time, radius)
local chapter_x, chapter_y = t2x(time), fay - 1
ass:new_event()
ass:append(string.format(
'{\\pos(0,0)\\rDefault\\an7\\blur0\\yshad0.01\\bord%f\\1c&H%s\\3c&H%s\\4c&H%s\\1a&H%X&\\3a&H00&\\4a&H00&}',
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diamond_border, fg, bg, bg, opacity_to_alpha(config.opacity.chapters)
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))
ass:draw_start()
ass:move_to(chapter_x - radius, chapter_y)
ass:line_to(chapter_x, chapter_y - radius)
ass:line_to(chapter_x + radius, chapter_y)
ass:line_to(chapter_x, chapter_y + radius)
ass:draw_stop()
end
if #state.chapters > 0 then
-- Find hovered chapter indicator
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local closest_delta = math.huge
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if self.proximity_raw < diamond_radius_hovered then
for i, chapter in ipairs(state.chapters) do
local chapter_x, chapter_y = t2x(chapter.time), fay - 1
local cursor_chapter_delta = math.sqrt((cursor.x - chapter_x) ^ 2 + (cursor.y - chapter_y) ^ 2)
if cursor_chapter_delta <= diamond_radius_hovered and cursor_chapter_delta < closest_delta then
hovered_chapter, closest_delta = chapter, cursor_chapter_delta
self.is_hovered = true
end
end
end
for i, chapter in ipairs(state.chapters) do
if chapter ~= hovered_chapter then draw_chapter(chapter.time, diamond_radius) end
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local circle = {point = {x = t2x(chapter.time), y = fay - 1}, r = diamond_radius_hovered}
if visibility > 0 then
cursor:zone('primary_down', circle, function()
mp.commandv('seek', chapter.time, 'absolute+exact')
end)
end
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end
-- Render hovered chapter above others
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if hovered_chapter then
draw_chapter(hovered_chapter.time, diamond_radius_hovered)
timestamp_gap = tooltip_gap + round(diamond_radius_hovered)
else
timestamp_gap = tooltip_gap + round(diamond_radius)
end
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end
-- A-B loop indicators
local has_a, has_b = state.ab_loop_a and state.ab_loop_a >= 0, state.ab_loop_b and state.ab_loop_b > 0
local ab_radius = round(math.min(math.max(8, foreground_size * 0.25), foreground_size))
---@param time number
---@param kind 'a'|'b'
local function draw_ab_indicator(time, kind)
local x = t2x(time)
ass:new_event()
ass:append(string.format(
'{\\pos(0,0)\\rDefault\\an7\\blur0\\yshad0.01\\bord%f\\1c&H%s\\3c&H%s\\4c&H%s\\1a&H%X&\\3a&H00&\\4a&H00&}',
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diamond_border, fg, bg, bg, opacity_to_alpha(config.opacity.chapters)
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))
ass:draw_start()
ass:move_to(x, fby - ab_radius)
if kind == 'b' then ass:line_to(x + 3, fby - ab_radius) end
ass:line_to(x + (kind == 'a' and 0 or ab_radius), fby)
ass:line_to(x - (kind == 'b' and 0 or ab_radius), fby)
if kind == 'a' then ass:line_to(x - 3, fby - ab_radius) end
ass:draw_stop()
end
if has_a then draw_ab_indicator(state.ab_loop_a, 'a') end
if has_b then draw_ab_indicator(state.ab_loop_b, 'b') end
end
end
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local function draw_timeline_timestamp(x, y, align, timestamp, opts)
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opts.color, opts.border_color = fgt, fg
opts.clip = '\\clip(' .. foreground_coordinates .. ')'
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local func = options.time_precision > 0 and ass.timestamp or ass.txt
func(ass, x, y, align, timestamp, opts)
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opts.color, opts.border_color = bgt, bg
opts.clip = '\\iclip(' .. foreground_coordinates .. ')'
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func(ass, x, y, align, timestamp, opts)
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end
-- Time values
if text_opacity > 0 then
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local time_opts = {size = self.font_size, opacity = text_opacity, border = 2 * state.scale}
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-- Upcoming cache time
if buffered_playtime and options.buffered_time_threshold > 0
and buffered_playtime < options.buffered_time_threshold then
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local margin = 5 * state.scale
local x, align = fbx + margin, 4
local cache_opts = {
size = self.font_size * 0.8, opacity = text_opacity * 0.6, border = options.text_border * state.scale,
}
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local human = round(math.max(buffered_playtime, 0)) .. 's'
local width = text_width(human, cache_opts)
local time_width = timestamp_width(state.time_human, time_opts)
local time_width_end = timestamp_width(state.destination_time_human, time_opts)
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local min_x, max_x = bax + spacing + margin + time_width, bbx - spacing - margin - time_width_end
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if x < min_x then x = min_x elseif x + width > max_x then x, align = max_x, 6 end
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draw_timeline_timestamp(x, fcy, align, human, cache_opts)
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end
-- Elapsed time
if state.time_human then
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draw_timeline_timestamp(bax + spacing, fcy, 4, state.time_human, time_opts)
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end
-- End time
if state.destination_time_human then
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draw_timeline_timestamp(bbx - spacing, fcy, 6, state.destination_time_human, time_opts)
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end
end
-- Hovered time and chapter
local rendered_thumbnail = false
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if (self.proximity_raw == 0 or self.pressed or hovered_chapter) and not Elements:v('speed', 'dragging') then
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local cursor_x = hovered_chapter and t2x(hovered_chapter.time) or cursor.x
local hovered_seconds = hovered_chapter and hovered_chapter.time or self:get_time_at_x(cursor.x)
-- Cursor line
-- 0.5 to switch when the pixel is half filled in
local color = ((fax - 0.5) < cursor_x and cursor_x < (fbx + 0.5)) and bg or fg
local ax, ay, bx, by = cursor_x - 0.5, fay, cursor_x + 0.5, fby
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ass:rect(ax, ay, bx, by, {color = color, opacity = 0.33})
local tooltip_anchor = {ax = ax, ay = ay - self.top_border, bx = bx, by = by}
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-- Timestamp
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local opts = {
size = self.font_size, offset = timestamp_gap, margin = tooltip_gap, timestamp = options.time_precision > 0,
}
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local hovered_time_human = format_time(hovered_seconds, state.duration)
opts.width_overwrite = timestamp_width(hovered_time_human, opts)
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tooltip_anchor = ass:tooltip(tooltip_anchor, hovered_time_human, opts)
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-- Thumbnail
if not thumbnail.disabled
and (not self.pressed or self.pressed.distance < 5)
and thumbnail.width ~= 0
and thumbnail.height ~= 0
then
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local border = math.ceil(math.max(2, state.radius / 2) * state.scale)
local thumb_x_margin, thumb_y_margin = border + tooltip_gap + bax, border + tooltip_gap
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local thumb_width, thumb_height = thumbnail.width, thumbnail.height
local thumb_x = round(clamp(
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thumb_x_margin,
cursor_x - thumb_width / 2,
display.width - thumb_width - thumb_x_margin
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))
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local thumb_y = round(tooltip_anchor.ay - thumb_y_margin - thumb_height)
local ax, ay = (thumb_x - border), (thumb_y - border)
local bx, by = (thumb_x + thumb_width + border), (thumb_y + thumb_height + border)
ass:rect(ax, ay, bx, by, {
color = bg,
border = 1,
opacity = {main = config.opacity.thumbnail, border = 0.08 * config.opacity.thumbnail},
border_color = fg,
radius = state.radius,
})
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mp.commandv('script-message-to', 'thumbfast', 'thumb', hovered_seconds, thumb_x, thumb_y)
self.has_thumbnail, rendered_thumbnail = true, true
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tooltip_anchor.ay = ay
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end
-- Chapter title
if #state.chapters > 0 then
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local _, chapter = itable_find(state.chapters, function(c) return hovered_seconds >= c.time end,
#state.chapters, 1)
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if chapter and not chapter.is_end_only then
ass:tooltip(tooltip_anchor, chapter.title_wrapped, {
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size = self.font_size,
offset = tooltip_gap,
responsive = false,
bold = true,
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width_overwrite = chapter.title_wrapped_width * self.font_size,
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lines = chapter.title_lines,
margin = tooltip_gap,
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})
end
end
end
-- Clear thumbnail
if not rendered_thumbnail and self.has_thumbnail then self:clear_thumbnail() end
return ass
end
return Timeline