cellular-automata/lib/src/Renderer.dart

41 lines
1.1 KiB
Dart

import 'dart:html' as html;
import 'dart:math' as math;
import 'package:rules_of_living/src/Grid.dart';
class Renderer {
bool _dirty = true;
bool _renderEdges = true;
bool get renderEdges => _renderEdges;
void set renderEdges(bool value) {
_renderEdges = value;
_dirty = true;
}
void render(html.CanvasElement canvas, Map<int, bool> map) {
// only renders if any cells changed between renders
if (!_dirty) return;
html.CanvasRenderingContext2D ctx = canvas.getContext('2d');
int brickW = (canvas.width ~/ map.width);
int brickH = (canvas.height ~/ map.height);
ctx.clearRect(0, 0, canvas.width, canvas.height);
for (int i = 0; i < map.length; i++) {
math.Point p = map.toCoordinates(i);
if (_renderEdges) {
ctx.setStrokeColorRgb(100, 100, 100);
ctx.strokeRect(p.x * brickW, p.y * brickH, brickW, brickH);
}
if (map[i] == true)
ctx.setFillColorRgb(155, 155, 255);
else
ctx.setFillColorRgb(0, 0, 0);
ctx.fillRect(p.x * brickW, p.y * brickH, brickW, brickH);
}
_dirty = false;
}
}