cellular-automata/lib/src/rules/GameOfLife.dart

39 lines
848 B
Dart

import 'dart:math';
import 'package:rules_of_living/src/rules/RuleSet.dart';
import 'package:rules_of_living/src/rules/CellPattern.dart';
class GameOfLife implements RuleSet {
int checkRange = 1;
List<CellPattern> patterns = <CellPattern>[
// Two blocks, offset
// ##
// ##
CellPattern("Blinker", [
Point(0, 0),
Point(1, 0),
Point(0, 1),
Point(1, 1),
Point(2, 2),
Point(3, 2),
Point(2, 3),
Point(3, 3)
]),
// A 'gliding' Spaceship
// #
// #
// ###
CellPattern("SpaceShip", [
Point(1, 0),
Point(2, 1),
Point(2, 2),
Point(1, 2),
Point(0, 2),
])
];
bool checkSurvival(int neighbors) =>
neighbors == 2 || neighbors == 3 ? true : false;
bool checkBirth(int neighbors) => neighbors == 3 ? true : false;
}