Split Simulation & Controls into Components
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8 changed files with 123 additions and 72 deletions
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@ -1,66 +1,17 @@
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import 'package:angular/angular.dart';
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import 'package:angular_components/angular_components.dart';
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import 'package:rules_of_living/components/controls_component.dart';
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import 'package:rules_of_living/components/header_component.dart';
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import 'dart:html' as html;
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import 'package:rules_of_living/src/Engine.dart';
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import 'package:rules_of_living/components/simulation_component.dart';
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import 'package:rules_of_living/service/engine_service.dart';
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@Component(
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selector: 'my-app',
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templateUrl: "app_component.html",
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directives: [coreDirectives, MaterialButtonComponent, MaterialIconComponent, MaterialSliderComponent, HeaderComponent],
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providers: [materialProviders],
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directives: [coreDirectives, MaterialButtonComponent, MaterialIconComponent, MaterialSliderComponent, HeaderComponent, SimulationComponent, ControlsComponent],
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providers: [materialProviders, ClassProvider(EngineService)],
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styleUrls: const ['package:angular_components/app_layout/layout.scss.css'],
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)
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class AppComponent implements OnInit {
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class AppComponent {
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var name = "World";
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Engine engine;
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@ViewChild("caCanvas")
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html.CanvasElement canvas;
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@override
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void ngOnInit() {
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canvas.context2D.setFillColorRgb(200, 0, 0);
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canvas.context2D.fillRect(0, 0, canvas.width, canvas.height);
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canvas.context2D.setFillColorRgb(0, 255, 0);
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canvas.context2D.fillText('''
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If you see this
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the app is broken :(
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''', canvas.width/2, canvas.height/2);
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engine = new Engine(canvas);
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html.window.animationFrame.then(animFrame);
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}
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void animFrame(num now) {
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engine.process(now);
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html.window.animationFrame.then(animFrame);
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}
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void onStartClicked() {
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engine.running = !engine.running;
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}
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void onStepClicked() {
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engine.step();
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}
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void onResetClicked() {
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engine.reset();
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}
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void onRandomClicked() {
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engine.running = false;
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engine.addPattern();
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}
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void onEdgesClicked() {
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engine.toggleEdgeRendering();
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}
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void onClearClicked() {
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engine.clear();
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}
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}
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