Connect Start Button through Angular
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commit
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3 changed files with 14 additions and 8 deletions
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@ -5,11 +5,13 @@ import 'package:rules_of_living/src/App.dart';
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@Component(
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selector: 'my-app',
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templateUrl: "app_component.html"
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)
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class AppComponent implements OnInit {
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var name = "World";
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App engine;
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String buttonRunText = "Start";
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@ViewChild("caCanvas")
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html.CanvasElement canvas;
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@ -26,4 +28,14 @@ class AppComponent implements OnInit {
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engine.process(now);
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html.window.animationFrame.then(animFrame);
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}
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void onStartClicked() {
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bool isRunning = !engine.running;
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engine.running = isRunning;
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switch (isRunning) {
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case true: buttonRunText = "Stop"; break;
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case false: buttonRunText = "Start"; break;
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}
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}
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}
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@ -6,7 +6,7 @@
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<canvas #caCanvas width="500" height="500"></canvas>
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</div>
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<div id="controls">
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<button id="run" >Run</button>
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<button id="run" (click)="onStartClicked()">{{buttonRunText}}</button>
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<button id="step">Step</button>
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<button id="reset">Reset</button>
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<button id="random">Random</button>
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@ -25,12 +25,6 @@ class App {
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App(this.canvas) {
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_elapsed.start();
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var runBtn = html.querySelector("#run");
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runBtn.onClick.forEach((html.MouseEvent mouse) {
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running = !running;
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if(running) runBtn.innerHtml = "Stop";
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if(!running) runBtn.innerHtml = "Start";
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});
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}
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void process(num now) {
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@ -56,7 +50,7 @@ class App {
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void update() {
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// print("updating");
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if (running) grid.update();
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if (running == true) grid.update();
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}
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