Merge branch '37-make-grid-size-configurable' into 'master'
Resolve "Make Grid Size configurable" Closes #38, #39, and #37 See merge request marty.oehme/cellular-automata!10
This commit is contained in:
commit
7db2e73f53
13 changed files with 234 additions and 115 deletions
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@ -5,6 +5,7 @@ import 'package:rules_of_living/components/controls_component.dart';
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import 'package:rules_of_living/components/header_component.dart';
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import 'package:rules_of_living/components/simulation_component.dart';
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import 'package:rules_of_living/service/configuration_service.dart';
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import 'package:rules_of_living/service/control_service.dart';
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import 'package:rules_of_living/service/engine_service.dart';
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@Component(
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@ -20,8 +21,16 @@ import 'package:rules_of_living/service/engine_service.dart';
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ControlsComponent,
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ConfigurationComponent
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],
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providers: [materialProviders, ClassProvider(EngineService), ClassProvider(ConfigurationService)],
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styleUrls: const ['package:angular_components/app_layout/layout.scss.css', 'app_component.css'],
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providers: [
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materialProviders,
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ClassProvider(EngineService),
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ClassProvider(ConfigurationService),
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ClassProvider(ControlService)
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],
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styleUrls: const [
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'package:angular_components/app_layout/layout.scss.css',
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'app_component.css'
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],
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)
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class AppComponent {
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var name = "World";
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@ -1,6 +1,8 @@
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import 'package:angular/angular.dart';
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import 'package:angular_components/material_button/material_button.dart';
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import 'package:angular_components/material_icon/material_icon.dart';
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import 'package:angular_components/material_input/material_input.dart';
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import 'package:angular_components/material_input/material_number_accessor.dart';
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import 'package:angular_components/material_slider/material_slider.dart';
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import 'package:angular_components/material_tooltip/material_tooltip.dart';
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import 'package:rules_of_living/service/configuration_service.dart';
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@ -8,18 +10,35 @@ import 'package:rules_of_living/service/configuration_service.dart';
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@Component(
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selector: "configuration",
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templateUrl: "configuration_component.html",
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styleUrls: ["configuration_component.css"],
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styleUrls: [
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"configuration_component.css"
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],
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directives: [
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MaterialButtonComponent,
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MaterialIconComponent,
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MaterialSliderComponent,
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MaterialTooltipDirective
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MaterialTooltipDirective,
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materialInputDirectives,
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materialNumberInputDirectives,
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NgModel
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])
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class ConfigurationComponent {
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final ConfigurationService config;
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int get width => config.gridSize.x;
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void set width(num value) {
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if (value == null || value <= 0) return;
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config.setGridSize(x: value.toInt());
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}
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int get height => config.gridSize.y;
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void set height(num value) {
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if (value == null || value <= 0) return;
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config.setGridSize(y: value.toInt());
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}
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int get simSpeed => config.simSpeed;
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int set simSpeed(int value) => config.simSpeed = value;
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void set simSpeed(int value) => config.simSpeed = value;
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String get speedSliderTooltip => "Simulation Speed: $simSpeed";
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@ -1,5 +1,21 @@
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<div id="config">
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<material-button id="edges" (click)="onEdgesClicked()"><material-icon icon="border_all" baseline></material-icon></material-button>
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<span [materialTooltip]="speedSliderTooltip"><material-icon icon="alarm" baseline></material-icon><material-slider [max]="10" [min]="1" [(value)]="simSpeed"></material-slider></span>
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<material-button id="edges" (click)="onEdgesClicked()">
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<material-icon icon="border_all" baseline></material-icon>
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</material-button>
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<span [materialTooltip]="speedSliderTooltip"><material-icon icon="alarm" baseline></material-icon><material-slider
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[max]="10" [min]="1" [(value)]="simSpeed"></material-slider></span>
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Ruleset: <input type="text" title="ruleset" content="S23/B3"><i class="fas fa-paint-brush"></i>
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<material-input
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leadingGlyph="swap_horiz"
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type="number"
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label="Grid Width"
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[(ngModel)]="width"
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required
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checkPositive
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requiredErrorMsg="Enter a number greater than 0"
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trailingText="Cells">
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</material-input>
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<material-input leadingGlyph="swap_vert" type="number" label="Grid Height" [(ngModel)]="height" required
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checkPositive requiredErrorMsg="Enter a number greater than 0"
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trailingText="Cells"></material-input>
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</div>
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@ -1,6 +1,6 @@
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import 'package:angular/angular.dart';
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import 'package:angular_components/angular_components.dart';
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import 'package:rules_of_living/service/engine_service.dart';
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import 'package:rules_of_living/service/control_service.dart';
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@Component(
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selector: 'sim-controls',
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@ -15,27 +15,27 @@ import 'package:rules_of_living/service/engine_service.dart';
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styleUrls: const ["controls_component.css"],
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)
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class ControlsComponent {
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final EngineService engine;
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final ControlService ctrl;
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ControlsComponent(this.engine);
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ControlsComponent(this.ctrl);
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void onStartClicked() {
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engine.toggleRunning();
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ctrl.toggleRunning();
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}
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void onStepClicked() {
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engine.step();
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ctrl.step();
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}
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void onResetClicked() {
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engine.reset();
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ctrl.reset();
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}
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void onRandomClicked() {
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engine.addRandomPattern();
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ctrl.addRandomPattern();
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}
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void onClearClicked() {
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engine.clear();
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ctrl.clear();
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}
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}
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@ -1,7 +1,7 @@
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<div id="controls">
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<material-button id="reset" (click)="onResetClicked()"><material-icon icon="replay" baseline></material-icon></material-button>
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<material-button id="run" (click)="onStartClicked()">
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<span [ngSwitch]="engine.isRunning">
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<span [ngSwitch]="ctrl.isRunning">
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<material-icon *ngSwitchCase="false" icon="play_arrow" baseline></material-icon>
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<material-icon *ngSwitchCase="true" icon="pause" baseline></material-icon>
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</span>
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@ -1,7 +1,7 @@
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import 'dart:html' as html;
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import 'package:angular/angular.dart';
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import 'package:rules_of_living/service/engine_service.dart';
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import 'package:rules_of_living/service/configuration_service.dart';
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@Component(
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selector: 'gol-simulation',
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@ -10,9 +10,9 @@ import 'package:rules_of_living/service/engine_service.dart';
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providers: [],
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)
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class SimulationComponent implements OnInit {
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final EngineService engineService;
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final ConfigurationService config;
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SimulationComponent(this.engineService);
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SimulationComponent(this.config);
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@override
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void ngOnInit() {
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@ -29,6 +29,6 @@ class SimulationComponent implements OnInit {
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the canvas did not load correctly :(
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''', canvas.width / 2 - 50, canvas.height / 2);
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engineService.canvas = canvas;
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config.canvas = canvas;
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}
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}
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@ -1,12 +1,20 @@
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import 'dart:html' as html;
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import 'dart:math';
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import 'package:rules_of_living/service/engine_service.dart';
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class ConfigurationService {
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final EngineService engineService;
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final EngineService _es;
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bool showGrid;
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int _simSpeed;
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ConfigurationService(this._es) {
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showGrid = false;
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simSpeed = 5;
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}
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/// Simulation Speed
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///
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/// Sets the number of updates the simulation takes per second. Can range from
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@ -15,15 +23,21 @@ class ConfigurationService {
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int get simSpeed => _simSpeed;
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void set simSpeed(int val) {
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_simSpeed = val;
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engineService.engine.stepsPerSecond = simSpeed;
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_es.engine.stepsPerSecond = simSpeed;
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}
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ConfigurationService(this.engineService) {
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showGrid = false;
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simSpeed = 5;
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}
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void set canvas(html.CanvasElement canvas) => _es.engine.canvas = canvas;
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html.CanvasElement get canvas => _es.engine.canvas;
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void toggleGrid() {
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showGrid = !showGrid;
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}
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}
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void setGridSize({int x, int y}) {
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x = x ?? _es.engine.gridSize.x;
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y = y ?? _es.engine.gridSize.y;
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_es.engine.gridSize = Point(x, y);
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}
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Point<int> get gridSize => _es.engine.gridSize;
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}
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38
lib/service/control_service.dart
Normal file
38
lib/service/control_service.dart
Normal file
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@ -0,0 +1,38 @@
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import 'package:rules_of_living/service/engine_service.dart';
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class ControlService {
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EngineService _es;
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ControlService(this._es);
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void run() {
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_es.engine.running = true;
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}
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void stop() {
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_es.engine.running = false;
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}
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void toggleRunning() {
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_es.engine.running = !_es.engine.running;
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}
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void step() {
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_es.engine.step();
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}
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void reset() {
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_es.engine.reset();
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}
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void addRandomPattern() {
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_es.engine.running = false;
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_es.engine.addPattern();
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}
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void clear() {
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_es.engine.clear();
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}
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bool get isRunning => _es.engine.running;
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}
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@ -1,49 +1,15 @@
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import 'dart:html' as html;
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import 'package:rules_of_living/src/Engine.dart';
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class EngineService {
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Engine _engine;
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Engine _uncachedEngineAccess;
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Engine get engine => _engine ?? createEngine(null);
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Engine createEngine(html.CanvasElement canvas) {
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_engine = Engine(canvas);
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return _engine;
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Engine get engine => _uncachedEngineAccess ?? _setCachedAndReturn(Engine());
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void set engine(Engine newEngine) {
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_uncachedEngineAccess = newEngine;
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}
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void set canvas(html.CanvasElement canvas) => engine.canvas = canvas;
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html.CanvasElement get canvas => engine.canvas;
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void run() {
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engine.running = true;
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Engine _setCachedAndReturn(Engine newEngine) {
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engine = newEngine;
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return newEngine;
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}
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void stop() {
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engine.running = false;
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}
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void toggleRunning() {
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engine.running = !engine.running;
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}
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void step() {
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engine.step();
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}
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void reset() {
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engine.reset();
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}
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void addRandomPattern() {
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engine.running = false;
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engine.addPattern();
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}
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void clear() {
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engine.clear();
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}
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bool get isRunning => engine.running;
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}
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|
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@ -1,4 +1,5 @@
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import 'dart:html' as html;
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import 'dart:math';
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import 'package:rules_of_living/src/Grid.dart';
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@ -28,9 +29,15 @@ class Engine {
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// ms stuck in updateloop after which game will declare itself unresponsive
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final int SAFETY_TIMEOUT = 2000;
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// Grid Size TODO add as configurable option
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static final GRID_X = 100;
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static final GRID_Y = 100;
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/// Grid Size
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///
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/// Number of cells on x coordinate and y coordinate. Can be set individually.
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Point get gridSize => Point<int>(_grid.w, _grid.h);
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void set gridSize(Point<int> value) {
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if (value.x <= 0 || value.y <= 0)
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throw ArgumentError("grid size must not be smaller than 1");
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_grid = Grid(value.x, value.y);
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}
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num _updateLag = 0.0;
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num _drawLag = 0.0;
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|
@ -41,10 +48,12 @@ class Engine {
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/// be used if no canvas was defined at engine creation and it should be
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/// rendered later.
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html.CanvasElement canvas;
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Grid _grid = new Grid(GRID_X, GRID_Y);
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Grid _grid;
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bool running = false;
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Engine([this.canvas]) {
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Engine([x = 100, y = 100, this.canvas]) {
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_grid = Grid(x, y);
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_elapsed.start();
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_grid.addPattern(amount: 15, dispersal: 5);
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html.window.animationFrame.then(animFrame);
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|
@ -61,7 +70,7 @@ class Engine {
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}
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void clear() {
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_grid = new Grid(GRID_X, GRID_Y);
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_grid = new Grid(gridSize.x, gridSize.y);
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running = false;
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}
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|
@ -111,7 +120,7 @@ class Engine {
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/// the internal engine processing. Does not do anything if no canvas is
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/// defined.
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void render([num interp]) {
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if(canvas != null) _grid.render(canvas, interp);
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if (canvas != null) _grid.render(canvas, interp);
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}
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|
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void addPattern(
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|
|
|
@ -1,30 +1,46 @@
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import 'package:rules_of_living/src/Engine.dart';
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||||
@TestOn('browser')
|
||||
import 'dart:math';
|
||||
|
||||
import 'package:test/test.dart';
|
||||
import 'package:mockito/mockito.dart';
|
||||
import 'package:rules_of_living/service/configuration_service.dart';
|
||||
import 'package:rules_of_living/service/engine_service.dart';
|
||||
import 'package:mockito/mockito.dart';
|
||||
import 'package:rules_of_living/src/Engine.dart';
|
||||
@TestOn('browser')
|
||||
import 'package:test/test.dart';
|
||||
|
||||
class MockEngine extends Mock implements Engine {}
|
||||
class MockEngineService extends Mock implements EngineService {
|
||||
MockEngine _engine = MockEngine();
|
||||
@override
|
||||
Engine get engine => _engine;
|
||||
}
|
||||
|
||||
void main() {
|
||||
group("simulation speed", () {
|
||||
ConfigurationService sut;
|
||||
MockEngineService mes;
|
||||
setUp(() {
|
||||
mes = MockEngineService();
|
||||
sut = ConfigurationService(mes);
|
||||
});
|
||||
ConfigurationService sut;
|
||||
EngineService engineService;
|
||||
MockEngine me;
|
||||
setUp(() {
|
||||
me = MockEngine();
|
||||
engineService = EngineService();
|
||||
engineService.engine = me;
|
||||
sut = ConfigurationService(engineService);
|
||||
});
|
||||
|
||||
group("simulation speed", () {
|
||||
test("speed changes propagate to engine", () {
|
||||
sut.simSpeed = 312;
|
||||
verify(mes.engine.stepsPerSecond=312);
|
||||
verify(me.stepsPerSecond = 312);
|
||||
});
|
||||
});
|
||||
|
||||
group("grid size", () {
|
||||
test("grid changes are sent to engine", () {
|
||||
sut.setGridSize(x: 512, y: 388);
|
||||
verify(me.gridSize = Point(512, 388));
|
||||
});
|
||||
test("grid can be changed solely on x axis", () {
|
||||
when(me.gridSize).thenReturn(Point(100, 100));
|
||||
sut.setGridSize(x: 555);
|
||||
verify(me.gridSize = Point(555, 100));
|
||||
});
|
||||
test("grid can be changed solely on y axis", () {
|
||||
when(me.gridSize).thenReturn(Point(100, 100));
|
||||
sut.setGridSize(y: 556);
|
||||
verify(me.gridSize = Point(100, 556));
|
||||
});
|
||||
});
|
||||
}
|
||||
|
|
|
@ -1,19 +1,41 @@
|
|||
@TestOn('browser')
|
||||
|
||||
import 'package:test/test.dart';
|
||||
import 'package:mockito/mockito.dart';
|
||||
import 'package:rules_of_living/service/engine_service.dart';
|
||||
import 'package:rules_of_living/src/Engine.dart';
|
||||
@TestOn('browser')
|
||||
import 'package:test/test.dart';
|
||||
|
||||
class MockEngine extends Mock implements Engine {}
|
||||
|
||||
void main() {
|
||||
EngineService sut;
|
||||
MockEngine me;
|
||||
setUp(() {
|
||||
me = MockEngine();
|
||||
sut = EngineService();
|
||||
});
|
||||
group("Dependency Injection", () {
|
||||
test("EngineService can be passed a custom Engine", () {
|
||||
sut.engine = me;
|
||||
|
||||
test("EngineService creates an engine on demand", () {
|
||||
expect(sut.engine, isNotNull);
|
||||
Engine result = sut.engine;
|
||||
expect(result, equals(me));
|
||||
});
|
||||
});
|
||||
group("caching", () {
|
||||
test("EngineService creates an engine on demand", () {
|
||||
Engine result = sut.engine;
|
||||
expect(result, TypeMatcher<Engine>());
|
||||
});
|
||||
|
||||
test("EngineService returns the cached engine on subsequent requests", () {
|
||||
expect(sut.engine, allOf(isNotNull, equals(sut.engine)));
|
||||
test("EngineService returns the cached engine on subsequent requests", () {
|
||||
Engine result = sut.engine;
|
||||
expect(sut.engine, equals(result));
|
||||
});
|
||||
test("caching can be overriden by providing a custom engine", () {
|
||||
Engine first = sut.engine;
|
||||
sut.engine = me;
|
||||
Engine second = sut.engine;
|
||||
expect(second, isNot(equals(first)));
|
||||
});
|
||||
});
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import 'dart:html' as html;
|
||||
import 'dart:math';
|
||||
|
||||
@TestOn('browser')
|
||||
|
||||
import 'package:rules_of_living/src/Engine.dart';
|
||||
import 'package:test/test.dart';
|
||||
|
||||
|
@ -10,23 +10,33 @@ void main() {
|
|||
setUp(() {
|
||||
sut = Engine();
|
||||
});
|
||||
group("canvas", () {
|
||||
test("Engine can be instantiated without canvas", () {
|
||||
expect(sut, isNot(throwsNoSuchMethodError));
|
||||
});
|
||||
|
||||
test("Engine can be instantiated without canvas", () {
|
||||
expect(sut, isNot(throwsNoSuchMethodError));
|
||||
});
|
||||
test("Engine does not throw errors when calling render directly", () {
|
||||
// anonymous function necessary since throws can not use functions with args
|
||||
expect(() => sut.render, isNot(throwsNoSuchMethodError));
|
||||
});
|
||||
|
||||
test("Engine does not throw errors when calling render directly", () {
|
||||
// anonymous function necessary since throws can not use functions with args
|
||||
expect(() => sut.render, isNot(throwsNoSuchMethodError));
|
||||
});
|
||||
test("Engine does not throw errors when processing without attached canvas",
|
||||
() {
|
||||
// anonymous function necessary since throws can not use functions with args
|
||||
expect(() => sut.process, isNot(throwsNoSuchMethodError));
|
||||
});
|
||||
|
||||
test("Engine does not throw errors when processing without attached canvas", () {
|
||||
// anonymous function necessary since throws can not use functions with args
|
||||
expect(() => sut.process, isNot(throwsNoSuchMethodError));
|
||||
test("setCanvas allows setting a canvas for an engine at any point", () {
|
||||
sut.canvas = new html.CanvasElement();
|
||||
expect(sut.canvas, isNotNull);
|
||||
});
|
||||
});
|
||||
|
||||
test("setCanvas allows setting a canvas for an engine at any point", () {
|
||||
sut.canvas = new html.CanvasElement();
|
||||
expect(sut.canvas, isNotNull);
|
||||
group("gridSize", () {
|
||||
test("zero gridSizes throw ArgumentErrors", () {
|
||||
expect(() => sut.gridSize = Point(0, 5), throwsArgumentError);
|
||||
});
|
||||
test("negative gridSizes throw ArgumentErrors", () {
|
||||
expect(() => sut.gridSize = Point(1, -5), throwsArgumentError);
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue