Make canvas virtual variable on EngineService
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1 changed files with 2 additions and 1 deletions
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@ -12,7 +12,8 @@ class EngineService {
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return _engine;
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}
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void setCanvas(html.CanvasElement canvas) => engine.canvas = canvas;
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void set canvas(html.CanvasElement canvas) => engine.canvas = canvas;
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html.CanvasElement get canvas => engine.canvas;
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void run() {
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engine.running = true;
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