Add Special Patterns to RuleSet
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@ -4,6 +4,7 @@ import 'package:collection/collection.dart';
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abstract class RuleSet {
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abstract class RuleSet {
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int checkRange;
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int checkRange;
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List<Pattern> patterns;
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bool checkSurvival(int neighbors);
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bool checkSurvival(int neighbors);
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bool checkBirth(int neighbors);
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bool checkBirth(int neighbors);
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@ -20,6 +21,32 @@ class Pattern<Point> extends DelegatingList<Point> {
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class GameOfLife implements RuleSet {
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class GameOfLife implements RuleSet {
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int checkRange = 1;
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int checkRange = 1;
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List<Pattern> patterns = [
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// Two blocks, offset
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// ##
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// ##
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Pattern("Blinker", [
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Point(0, 0),
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Point(1, 0),
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Point(0, 1),
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Point(1, 1),
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Point(2, 2),
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Point(3, 2),
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Point(2, 3),
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Point(3, 3)
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]),
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// A 'gliding' Spaceship
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// #
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// #
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// ###
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Pattern("SpaceShip", [
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Point(1, 0),
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Point(2, 1),
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Point(2, 2),
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Point(1, 2),
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Point(0, 2),
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])
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];
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bool checkSurvival(int neighbors) =>
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bool checkSurvival(int neighbors) =>
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neighbors == 2 || neighbors == 3 ? true : false;
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neighbors == 2 || neighbors == 3 ? true : false;
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