dartfmt
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223f831196
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6 changed files with 43 additions and 15 deletions
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@ -8,7 +8,15 @@ import 'package:rules_of_living/service/engine_service.dart';
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@Component(
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@Component(
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selector: 'my-app',
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selector: 'my-app',
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templateUrl: "app_component.html",
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templateUrl: "app_component.html",
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directives: [coreDirectives, MaterialButtonComponent, MaterialIconComponent, MaterialSliderComponent, HeaderComponent, SimulationComponent, ControlsComponent],
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directives: [
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coreDirectives,
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MaterialButtonComponent,
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MaterialIconComponent,
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MaterialSliderComponent,
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HeaderComponent,
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SimulationComponent,
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ControlsComponent
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],
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providers: [materialProviders, ClassProvider(EngineService)],
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providers: [materialProviders, ClassProvider(EngineService)],
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styleUrls: const ['package:angular_components/app_layout/layout.scss.css'],
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styleUrls: const ['package:angular_components/app_layout/layout.scss.css'],
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)
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)
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@ -6,7 +6,13 @@ import 'package:rules_of_living/src/Engine.dart';
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@Component(
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@Component(
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selector: 'sim-controls',
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selector: 'sim-controls',
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templateUrl: "controls_component.html",
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templateUrl: "controls_component.html",
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directives: [coreDirectives, MaterialButtonComponent, MaterialIconComponent, MaterialSliderComponent, MaterialTooltipDirective],
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directives: [
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coreDirectives,
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MaterialButtonComponent,
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MaterialIconComponent,
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MaterialSliderComponent,
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MaterialTooltipDirective
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],
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providers: [],
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providers: [],
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styleUrls: const ["controls_component.css"],
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styleUrls: const ["controls_component.css"],
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)
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)
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@ -4,10 +4,13 @@ import 'package:angular_components/angular_components.dart';
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@Component(
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@Component(
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selector: 'app_header',
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selector: 'app_header',
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templateUrl: "header_component.html",
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templateUrl: "header_component.html",
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directives: [coreDirectives, MaterialButtonComponent, MaterialIconComponent, MaterialSliderComponent],
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directives: [
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coreDirectives,
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MaterialButtonComponent,
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MaterialIconComponent,
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MaterialSliderComponent
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],
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providers: [],
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providers: [],
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styleUrls: const ['package:angular_components/app_layout/layout.scss.css'],
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styleUrls: const ['package:angular_components/app_layout/layout.scss.css'],
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)
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)
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class HeaderComponent {
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class HeaderComponent {}
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}
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@ -20,7 +20,7 @@ class SimulationComponent implements OnInit {
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html.CanvasElement canvas = html.CanvasElement()..id = "simulation";
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html.CanvasElement canvas = html.CanvasElement()..id = "simulation";
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html.querySelector("#simulation")..append(canvas);
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html.querySelector("#simulation")..append(canvas);
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canvas.width = 500;
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canvas.width = 500;
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canvas.height= 500;
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canvas.height = 500;
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canvas.context2D.setFillColorRgb(200, 0, 0);
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canvas.context2D.setFillColorRgb(200, 0, 0);
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canvas.context2D.fillRect(0, 0, canvas.width, canvas.height);
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canvas.context2D.fillRect(0, 0, canvas.width, canvas.height);
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@ -28,7 +28,7 @@ class SimulationComponent implements OnInit {
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canvas.context2D.fillText('''
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canvas.context2D.fillText('''
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If you see this\n
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If you see this\n
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the app is broken :(
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the app is broken :(
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''', canvas.width/2-50, canvas.height/2);
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''', canvas.width / 2 - 50, canvas.height / 2);
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engineService.create(canvas);
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engineService.create(canvas);
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html.window.animationFrame.then(animFrame);
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html.window.animationFrame.then(animFrame);
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@ -74,7 +74,12 @@ class Engine {
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}
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}
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void addPattern(
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void addPattern(
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{CellPattern pattern, int x, int y, int amount, int dispersal, int seed}) {
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{CellPattern pattern,
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int x,
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int y,
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int amount,
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int dispersal,
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int seed}) {
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_grid.addPattern(
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_grid.addPattern(
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pattern: pattern,
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pattern: pattern,
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x: x,
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x: x,
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@ -44,7 +44,12 @@ class Grid {
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}
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}
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void addPattern(
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void addPattern(
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{CellPattern pattern, int x, int y, int amount, int dispersal, int seed}) {
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{CellPattern pattern,
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int x,
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int y,
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int amount,
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int dispersal,
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int seed}) {
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_startingSeed = seed ?? DateTime.now().millisecondsSinceEpoch;
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_startingSeed = seed ?? DateTime.now().millisecondsSinceEpoch;
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math.Random rng = new math.Random(_startingSeed);
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math.Random rng = new math.Random(_startingSeed);
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_x = x;
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_x = x;
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@ -154,7 +159,7 @@ class Grid {
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for (int y = 0; y < h; y++) {
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for (int y = 0; y < h; y++) {
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for (int x = 0; x < w; x++) {
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for (int x = 0; x < w; x++) {
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Cell c = map[y][x];
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Cell c = map[y][x];
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if(c.state != c.nextState) stateChanges = true;
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if (c.state != c.nextState) stateChanges = true;
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c.advanceState();
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c.advanceState();
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if (!_dirty && map[y][x].dirty) _dirty = true;
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if (!_dirty && map[y][x].dirty) _dirty = true;
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@ -212,5 +217,6 @@ class Grid {
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_renderEdges = on;
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_renderEdges = on;
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_dirty = true;
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_dirty = true;
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}
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}
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bool get renderEdges => _renderEdges;
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bool get renderEdges => _renderEdges;
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}
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}
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