Fix Cell Propagation through intermediate Step
the next targeted state is first propagated to all Cells, then they all adopt their new states at once.
This commit is contained in:
parent
c2d46c6e38
commit
6b7e8edb28
1 changed files with 8 additions and 4 deletions
|
@ -2,22 +2,26 @@ import 'package:rules_of_living/Rule.dart';
|
|||
|
||||
class Cell {
|
||||
bool state;
|
||||
bool nextState = false;
|
||||
List<Rule> surviveRules = new List<Rule>();
|
||||
List<Rule> birthRules = new List<Rule>();
|
||||
|
||||
Cell([bool state = false]) : this.state = state;
|
||||
|
||||
void advanceState() {
|
||||
this.state = this.nextState;
|
||||
this.nextState = false;
|
||||
}
|
||||
|
||||
void update(int neighbors) {
|
||||
bool newState = false;
|
||||
if (state == true) {
|
||||
surviveRules.forEach( (Rule rule) {
|
||||
if(rule.evaluate(neighbors) == true) newState = true;
|
||||
if(rule.evaluate(neighbors) == true) this.nextState = true;
|
||||
});
|
||||
} else {
|
||||
birthRules.forEach((Rule rule) {
|
||||
if (rule.evaluate(neighbors) == true) newState = true;
|
||||
if (rule.evaluate(neighbors) == true) this.nextState = true;
|
||||
});
|
||||
}
|
||||
this.state = newState;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue