Add explicit getter and setter for Simulation Speed
In preparation for adding additional logic as a quasi-callback to execute whenever the simSpeed changes (i.e. the slider is changed)
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1 changed files with 6 additions and 1 deletions
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@ -4,7 +4,12 @@ class ConfigurationService {
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final EngineService engineService;
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final EngineService engineService;
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bool showGrid;
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bool showGrid;
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int simSpeed;
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int _simSpeed;
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int get simSpeed => _simSpeed;
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void set simSpeed(int val) {
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_simSpeed = 5;
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}
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ConfigurationService(this.engineService) {
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ConfigurationService(this.engineService) {
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showGrid = false;
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showGrid = false;
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