Delete unused Cell and Rule Classes
They were used under the old system of every gridspace being its own cell data structure with its own rules to observe. Replaced by the RuleSet class. Cell has vanished in favor of simple boolean values filling the grid.
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2 changed files with 0 additions and 11 deletions
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import 'package:rules_of_living/src/Rule.dart';
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class Cell {
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/// For determining if render updates are necessary in [Grid].render() function
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bool dirty = false;
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}
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class Rule {
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final Function evaluate;
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Rule(this.evaluate);
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}
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