Initial Commit
This commit is contained in:
parent
869faf2919
commit
0277e5ddc7
13 changed files with 268 additions and 1 deletions
3
CHANGELOG.md
Normal file
3
CHANGELOG.md
Normal file
|
@ -0,0 +1,3 @@
|
|||
## 1.0.0
|
||||
|
||||
- Initial version, created by Stagehand
|
|
@ -1 +1,6 @@
|
|||
rules-of-living
|
||||
# rules_of_living
|
||||
|
||||
An absolute bare-bones web app.
|
||||
|
||||
Created from templates made available by Stagehand under a BSD-style
|
||||
[license](https://github.com/dart-lang/stagehand/blob/master/LICENSE).
|
||||
|
|
15
analysis_options.yaml
Normal file
15
analysis_options.yaml
Normal file
|
@ -0,0 +1,15 @@
|
|||
analyzer:
|
||||
strong-mode: true
|
||||
# exclude:
|
||||
# - path/to/excluded/files/**
|
||||
|
||||
# Lint rules and documentation, see http://dart-lang.github.io/linter/lints
|
||||
linter:
|
||||
rules:
|
||||
- cancel_subscriptions
|
||||
- hash_and_equals
|
||||
- iterable_contains_unrelated_type
|
||||
- list_remove_unrelated_type
|
||||
- test_types_in_equals
|
||||
- unrelated_type_equality_checks
|
||||
- valid_regexps
|
70
lib/App.dart
Normal file
70
lib/App.dart
Normal file
|
@ -0,0 +1,70 @@
|
|||
import 'dart:html' as html;
|
||||
|
||||
import 'package:rules_of_living/Cell.dart';
|
||||
import 'package:rules_of_living/Grid.dart';
|
||||
|
||||
class App {
|
||||
// Elapsed Time Counter - useful for Safety Timeout
|
||||
Stopwatch _elapsed = new Stopwatch();
|
||||
|
||||
// Game Tick Rate - *does* impact game speed
|
||||
final int _MS_PER_STEP = 1000 ~/ 1;
|
||||
|
||||
// Max Frame (i.e. Rendering) rate - does *not* impact game speed
|
||||
final int _MS_PER_FRAME = 1000 ~/ 1;
|
||||
|
||||
// ms stuck in updateloop after which game will declare itself unresponsive
|
||||
final int SAFETY_TIMEOUT = 1000;
|
||||
|
||||
num _updateLag = 0.0;
|
||||
num _drawLag = 0.0;
|
||||
|
||||
|
||||
final html.CanvasElement canvas;
|
||||
final Grid grid = new Grid(20,20);
|
||||
final List<List<Cell>> map = new Grid(20, 20).map;
|
||||
|
||||
App(this.canvas);
|
||||
|
||||
void process(num now) {
|
||||
_drawLag = now;
|
||||
_updateLag += _drawLag;
|
||||
_elapsed.reset();
|
||||
|
||||
while (_updateLag >= _MS_PER_STEP) {
|
||||
if (_elapsed.elapsedMilliseconds > SAFETY_TIMEOUT) {
|
||||
// TODO stub - give warning etc when this occurs
|
||||
break;
|
||||
}
|
||||
update();
|
||||
_updateLag -= _MS_PER_STEP;
|
||||
}
|
||||
|
||||
if (_drawLag >= _MS_PER_FRAME) {
|
||||
render(_updateLag / _MS_PER_STEP);
|
||||
_drawLag = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void update() {
|
||||
grid.update();
|
||||
}
|
||||
|
||||
|
||||
void render([num interp]) {
|
||||
html.CanvasRenderingContext2D ctx = canvas.getContext('2d');
|
||||
int brickW = (canvas.width ~/ map[0].length);
|
||||
int brickH = (canvas.height ~/ map.length);
|
||||
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
||||
for (int y = 0; y < map.length; y++) {
|
||||
for (int x = 0; x < map[y].length; x++) {
|
||||
Cell c = map[y][x];
|
||||
if (c.state == true)
|
||||
ctx.setFillColorRgb(155, 155, 255);
|
||||
else
|
||||
ctx.setFillColorRgb(0, 0, 0);
|
||||
ctx.fillRect(x * brickW, y * brickH, brickW, brickH);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
23
lib/Cell.dart
Normal file
23
lib/Cell.dart
Normal file
|
@ -0,0 +1,23 @@
|
|||
import 'package:rules_of_living/Rule.dart';
|
||||
|
||||
class Cell {
|
||||
bool state;
|
||||
List<Rule> surviveRules = new List<Rule>();
|
||||
List<Rule> birthRules = new List<Rule>();
|
||||
|
||||
Cell([bool state = false]) : this.state = state;
|
||||
|
||||
void update(int neighbors) {
|
||||
bool newState = false;
|
||||
if (state == true) {
|
||||
surviveRules.forEach((Rule rule) {
|
||||
if (rule.evaluate(neighbors) == true) newState = true;
|
||||
});
|
||||
} else {
|
||||
birthRules.forEach((Rule rule) {
|
||||
if (rule.evaluate(neighbors) == true) newState = true;
|
||||
});
|
||||
}
|
||||
state = newState;
|
||||
}
|
||||
}
|
63
lib/Grid.dart
Normal file
63
lib/Grid.dart
Normal file
|
@ -0,0 +1,63 @@
|
|||
import 'package:rules_of_living/Cell.dart';
|
||||
import 'package:rules_of_living/Rule.dart';
|
||||
|
||||
class Grid {
|
||||
final int w;
|
||||
final int h;
|
||||
final List<List<Cell>> map;
|
||||
|
||||
Grid(int w, int h)
|
||||
: this.w = w,
|
||||
this.h = h,
|
||||
this.map = new List() {
|
||||
map.addAll(_buildGrid(w, h));
|
||||
|
||||
map[5][5].state = true;
|
||||
}
|
||||
|
||||
List<List<Cell>> _buildGrid(int w, int h) {
|
||||
List<List<Cell>> grid = new List(h);
|
||||
Rule threeTrue = new Rule((int n) {
|
||||
if(n==3) return true;
|
||||
else return false;
|
||||
});
|
||||
Rule twoTrue = new Rule((int n) {
|
||||
if(n==2) return true;
|
||||
else return false;
|
||||
});
|
||||
|
||||
for (int y = 0; y < h; y++) {
|
||||
grid[y] = new List(w);
|
||||
for (int x = 0; x < w; x++) {
|
||||
// GIVES RULES FOR CONWAY GAME OF LIFE BY DEFAULT S23/B3
|
||||
Cell cell = new Cell();
|
||||
cell.surviveRules.add(twoTrue);
|
||||
cell.surviveRules.add(threeTrue);
|
||||
cell.birthRules.add(twoTrue);
|
||||
|
||||
grid[y][x] = new Cell();
|
||||
}
|
||||
}
|
||||
return grid;
|
||||
}
|
||||
|
||||
void update() {
|
||||
for (int y = 0; y < h; y++) {
|
||||
for (int x = 0; x < w; x++) {
|
||||
// DEFAULTS TO CONWAY GAME OF LIFE RANGE OF ONE
|
||||
map[y][x].update( getNeighbors(x, y, 1) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int getNeighbors(int x, int y, int range) {
|
||||
int count = 0;
|
||||
for (int iy = y - range ~/ 2; iy < iy + range / 2; iy++) {
|
||||
for (int ix = x - range ~/ 2; ix < ix + range / 2; ix++) {
|
||||
if (iy > 0 && iy < map.length && ix > 0 && ix < map[iy].length &&
|
||||
map[iy][ix].state == true) count++;
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
||||
}
|
5
lib/Rule.dart
Normal file
5
lib/Rule.dart
Normal file
|
@ -0,0 +1,5 @@
|
|||
class Rule {
|
||||
final Function evaluate;
|
||||
|
||||
Rule(this.evaluate);
|
||||
}
|
16
pubspec.yaml
Normal file
16
pubspec.yaml
Normal file
|
@ -0,0 +1,16 @@
|
|||
name: rules_of_living
|
||||
description: An absolute bare-bones web app.
|
||||
# version: 1.0.0
|
||||
#homepage: https://www.example.com
|
||||
#author: marty <email@example.com>
|
||||
|
||||
environment:
|
||||
sdk: '>=2.0.0-dev.66.0 <2.0.0'
|
||||
|
||||
#dependencies:
|
||||
# path: ^1.4.1
|
||||
|
||||
dev_dependencies:
|
||||
build_runner: ^0.9.0
|
||||
build_web_compilers: ^0.4.0
|
||||
test: ^1.2.0
|
12
test/dart_test.dart
Normal file
12
test/dart_test.dart
Normal file
|
@ -0,0 +1,12 @@
|
|||
import 'package:test/test.dart';
|
||||
import 'dart:html' as html;
|
||||
|
||||
void main() {
|
||||
test("dart_test works", () {
|
||||
expect(4+4, equals(8));
|
||||
});
|
||||
|
||||
test("dart_test works with the browser", () {
|
||||
expect(html.Document, equals(isNotNull));
|
||||
});
|
||||
}
|
BIN
web/favicon.ico
Normal file
BIN
web/favicon.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.5 KiB |
22
web/index.html
Normal file
22
web/index.html
Normal file
|
@ -0,0 +1,22 @@
|
|||
<!DOCTYPE html>
|
||||
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<meta name="scaffolded-by" content="https://github.com/google/stagehand">
|
||||
<title>rules_of_living</title>
|
||||
<link rel="stylesheet" href="styles.css">
|
||||
<link rel="icon" href="favicon.ico">
|
||||
<script defer src="main.dart.js"></script>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
|
||||
<div id="output">
|
||||
<canvas id="canvas"></canvas>
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
19
web/main.dart
Normal file
19
web/main.dart
Normal file
|
@ -0,0 +1,19 @@
|
|||
import 'dart:html' as html;
|
||||
|
||||
import 'package:rules_of_living/App.dart';
|
||||
|
||||
|
||||
html.CanvasElement el;
|
||||
App engine;
|
||||
|
||||
void main() {
|
||||
el = new html.CanvasElement(width: 500, height: 500);
|
||||
html.querySelector('#output').append(el);
|
||||
engine = new App(el);
|
||||
html.window.animationFrame.then(animFrame);
|
||||
}
|
||||
|
||||
void animFrame(num now) {
|
||||
engine.process(now);
|
||||
html.window.animationFrame.then(animFrame);
|
||||
}
|
14
web/styles.css
Normal file
14
web/styles.css
Normal file
|
@ -0,0 +1,14 @@
|
|||
@import url(https://fonts.googleapis.com/css?family=Roboto);
|
||||
|
||||
html, body {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
font-family: 'Roboto', sans-serif;
|
||||
}
|
||||
|
||||
#output {
|
||||
padding: 20px;
|
||||
text-align: center;
|
||||
}
|
Loading…
Reference in a new issue