cellular-automata/lib/src/App.dart

70 lines
1.5 KiB
Dart
Raw Normal View History

2018-07-05 15:59:11 +00:00
import 'dart:html' as html;
import 'package:rules_of_living/src/Grid.dart';
2018-07-05 15:59:11 +00:00
class App {
// Elapsed Time Counter - useful for Safety Timeout
Stopwatch _elapsed = new Stopwatch();
// Game Tick Rate - *does* impact game speed
2018-07-06 14:47:20 +00:00
int _MS_PER_STEP = 1000 ~/ 3;
2018-07-05 15:59:11 +00:00
// Max Frame (i.e. Rendering) rate - does *not* impact game speed
2018-07-06 14:47:20 +00:00
final int _MS_PER_FRAME = 1000 ~/ 30;
2018-07-05 15:59:11 +00:00
// ms stuck in updateloop after which game will declare itself unresponsive
2018-07-06 12:27:17 +00:00
final int SAFETY_TIMEOUT = 2000;
2018-07-05 15:59:11 +00:00
num _updateLag = 0.0;
num _drawLag = 0.0;
final html.CanvasElement canvas;
2018-07-07 18:49:02 +00:00
Grid grid = new Grid(100, 100);
2018-07-06 14:47:20 +00:00
bool running = false;
2018-07-05 15:59:11 +00:00
2018-07-06 12:27:17 +00:00
App(this.canvas) {
2018-07-06 13:00:01 +00:00
_elapsed.start();
grid.addPattern(amount: 15, dispersal: 5);
2018-07-06 12:27:17 +00:00
}
2018-07-05 15:59:11 +00:00
2018-07-07 18:49:02 +00:00
void reset() {
grid.reset();
2018-07-07 17:07:30 +00:00
}
2018-07-08 17:45:04 +00:00
void clear() {
grid = new Grid(100, 100);
running = false;
}
2018-07-05 15:59:11 +00:00
void process(num now) {
2018-07-07 18:49:02 +00:00
_drawLag += _elapsed.elapsedMilliseconds;
2018-07-06 13:00:01 +00:00
_updateLag += _elapsed.elapsedMilliseconds;
2018-07-05 15:59:11 +00:00
_elapsed.reset();
while (_updateLag >= _MS_PER_STEP) {
if (_elapsed.elapsedMilliseconds > SAFETY_TIMEOUT) {
// TODO stub - give warning etc when this occurs
2018-07-06 12:27:17 +00:00
print("ERROR STUCK IN UPDATE LOOP");
2018-07-05 15:59:11 +00:00
break;
}
2018-07-07 17:07:30 +00:00
if (running == true) update();
2018-07-05 15:59:11 +00:00
_updateLag -= _MS_PER_STEP;
}
if (_drawLag >= _MS_PER_FRAME) {
render(_updateLag / _MS_PER_STEP);
_drawLag = 0;
}
}
void update() {
2018-07-06 14:47:20 +00:00
// print("updating");
if(!grid.update()) running = false;
2018-07-05 15:59:11 +00:00
}
void render([num interp]) {
2018-07-06 14:47:20 +00:00
// print("rendering");
grid.render(canvas, interp);
2018-07-05 15:59:11 +00:00
}
2018-07-07 18:49:02 +00:00
}