Examples - Fix missing div container

This commit is contained in:
Marty Oehme 2018-07-20 17:46:52 +02:00
parent 8d6f1d8812
commit bc02cf6382
2 changed files with 6 additions and 4 deletions

View file

@ -11,7 +11,7 @@
</head> </head>
<body> <body>
<!--Basic Game-loop--> <!--Basic Game-loop-->
<div id="while_output"></div> <div id="while_loop"></div>
<div id="variable_timestep"></div> <div id="variable_timestep"></div>
<div id="fixed_variable"></div> <div id="fixed_variable"></div>
<!--<button id="basic_start">start</button>--> <!--<button id="basic_start">start</button>-->

View file

@ -1,6 +1,7 @@
import 'dart:html'; import 'dart:html';
import 'package:browserloop/game/Game.dart'; import 'package:browserloop/game/Game.dart';
import 'package:browserloop/game/LoopExample.dart'; import 'package:browserloop/game/LoopExample.dart';
import 'package:browserloop/src/03-VariableTimestep.dart';
import 'package:browserloop/src/04-FixedLoopVariableRender.dart'; import 'package:browserloop/src/04-FixedLoopVariableRender.dart';
import 'package:browserloop/src/02-AnimationFrameWhile.dart'; import 'package:browserloop/src/02-AnimationFrameWhile.dart';
@ -82,15 +83,16 @@ void activate(MouseEvent e) {
resetExample(ex); resetExample(ex);
switch (ex.query) { switch (ex.query) {
case "#while_loop": case "#while_loop":
print("#while_output loop added");
ex.loop = new WhileLoop(new Game(ex.canvas)); ex.loop = new WhileLoop(new Game(ex.canvas));
break; break;
case "#fixed_variable": case "#fixed_variable":
print("#variable_output loop added");
ex.loop = new FixedLoopVariableRender(new Game(ex.canvas)); ex.loop = new FixedLoopVariableRender(new Game(ex.canvas));
break; break;
case "#variable_timestep":
ex.loop = new VariableTimestep(new Game(ex.canvas));
break;
} }
if (ex.canvas == ex.loop.game.canvas) print("CANVASSES ALIGN"); if (ex.canvas != ex.loop.game.canvas) ex.loop.game.canvas = ex.canvas;
querySelector(ex.query).append(new ButtonElement() querySelector(ex.query).append(new ButtonElement()
..text = "start" ..text = "start"
..onClick.listen((e) { ..onClick.listen((e) {