import 'package:angular/angular.dart'; import 'dart:html' as html; import 'package:rules_of_living/src/Engine.dart'; @Component( selector: 'my-app', templateUrl: "app_component.html", directives: [coreDirectives]) class AppComponent implements OnInit { var name = "World"; Engine engine; @ViewChild("caCanvas") html.CanvasElement canvas; @override void ngOnInit() { canvas.context2D.setFillColorRgb(200, 0, 0); canvas.context2D.fillRect(0, 0, canvas.width, canvas.height); canvas.context2D.setFillColorRgb(0, 255, 0); canvas.context2D.fillText(''' If you see this the app is broken :( ''', canvas.width/2, canvas.height/2); engine = new Engine(canvas); html.window.animationFrame.then(animFrame); } void animFrame(num now) { engine.process(now); html.window.animationFrame.then(animFrame); } void onStartClicked() { engine.running = !engine.running; } void onStepClicked() { engine.step(); } void onResetClicked() { engine.reset(); } void onRandomClicked() { engine.running = false; engine.addPattern(); } void onEdgesClicked() { engine.toggleEdgeRendering(); } void onClearClicked() { engine.clear(); } }