import 'dart:html' as html;
import 'package:angular/angular.dart';
import 'package:rules_of_living/service/engine_service.dart';
@Component(
selector: 'gol-simulation',
templateUrl: "simulation_component.html",
directives: [coreDirectives],
providers: [],
// styleUrls: const ['package:angular_components/app_layout/layout.scss.css'],
)
class SimulationComponent implements OnInit {
final EngineService engineService;
SimulationComponent(this.engineService);
@override
void ngOnInit() {
html.CanvasElement canvas = html.CanvasElement()..id = "simulation";
html.querySelector("#simulation")..append(canvas);
canvas.width = 500;
canvas.height= 500;
canvas.context2D.setFillColorRgb(200, 0, 0);
canvas.context2D.fillRect(0, 0, canvas.width, canvas.height);
canvas.context2D.setFillColorRgb(0, 255, 0);
canvas.context2D.fillText('''
If you see this\n
the app is broken :(
''', canvas.width/2-50, canvas.height/2);
engineService.create(canvas);
html.window.animationFrame.then(animFrame);
}
void animFrame(num now) {
engineService.engine.process(now);
html.window.animationFrame.then(animFrame);
}
}