local intl_dir = mp.get_script_directory() .. '/intl/' local locale = {} local cache = {} -- https://learn.microsoft.com/en-us/windows/apps/publish/publish-your-app/supported-languages?pivots=store-installer-msix#list-of-supported-languages function get_languages() local languages = {} for _, lang in ipairs(comma_split(options.languages)) do if (lang == 'slang') then local slang = mp.get_property_native('slang') if slang then itable_append(languages, slang) end else languages[#languages +1] = lang end end return languages end ---@param path string function get_locale_from_json(path) local expand_path = mp.command_native({'expand-path', path}) local meta, meta_error = utils.file_info(expand_path) if not meta or not meta.is_file then return nil end local json_file = io.open(expand_path, 'r') if not json_file then return nil end local json = json_file:read('*all') json_file:close() local json_table = utils.parse_json(json) return json_table end ---@param text string function t(text, a) if not text then return '' end local key = text if a then key = key .. '|' .. a end if cache[key] then return cache[key] end cache[key] = string.format(locale[text] or text, a or '') return cache[key] end -- Load locales local languages = get_languages() for i = #languages, 1, -1 do lang = languages[i] if (lang:match('.json$')) then table_assign(locale, get_locale_from_json(lang)) elseif (lang == 'en') then locale = {} else table_assign(locale, get_locale_from_json(intl_dir .. lang:lower() .. '.json')) end end return {t = t}