local Element = require('elements/Element') ---@alias TopBarButtonProps {icon: string; background: string; anchor_id?: string; command: string|fun()} ---@class TopBarButton : Element local TopBarButton = class(Element) ---@param id string ---@param props TopBarButtonProps function TopBarButton:new(id, props) return Class.new(self, id, props) --[[@as TopBarButton]] end function TopBarButton:init(id, props) Element.init(self, id, props) self.anchor_id = 'top_bar' self.icon = props.icon self.background = props.background self.command = props.command end function TopBarButton:handle_click() mp.command(type(self.command) == 'function' and self.command() or self.command) end function TopBarButton:render() local visibility = self:get_visibility() if visibility <= 0 then return end local ass = assdraw.ass_new() -- Background on hover if self.proximity_raw == 0 then ass:rect(self.ax, self.ay, self.bx, self.by, {color = self.background, opacity = visibility}) end cursor:zone('primary_click', self, function() self:handle_click() end) local width, height = self.bx - self.ax, self.by - self.ay local icon_size = math.min(width, height) * 0.5 ass:icon(self.ax + width / 2, self.ay + height / 2, icon_size, self.icon, { opacity = visibility, border = options.text_border * state.scale, }) return ass end --[[ TopBar ]] ---@class TopBar : Element local TopBar = class(Element) function TopBar:new() return Class.new(self) --[[@as TopBar]] end function TopBar:init() Element.init(self, 'top_bar', {render_order = 4}) self.size = 0 self.icon_size, self.spacing, self.font_size, self.title_bx, self.title_by = 1, 1, 1, 1, 1 self.show_alt_title = false self.main_title, self.alt_title = nil, nil local function get_maximized_command() if state.platform == 'windows' then return state.border and (state.fullscreen and 'set fullscreen no;cycle window-maximized' or 'cycle window-maximized') or 'set window-maximized no;cycle fullscreen' end return state.fullormaxed and 'set fullscreen no;set window-maximized no' or 'set window-maximized yes' end -- Order aligns from right to left self.buttons = { TopBarButton:new('tb_close', { icon = 'close', background = '2311e8', command = 'quit', render_order = self.render_order, }), TopBarButton:new('tb_max', { icon = 'crop_square', background = '222222', command = get_maximized_command, render_order = self.render_order, }), TopBarButton:new('tb_min', { icon = 'minimize', background = '222222', command = 'cycle window-minimized', render_order = self.render_order, }), } self:decide_titles() self:decide_enabled() self:update_dimensions() end function TopBar:destroy() for _, button in ipairs(self.buttons) do button:destroy() end Element.destroy(self) end function TopBar:decide_enabled() if options.top_bar == 'no-border' then self.enabled = not state.border or state.title_bar == false or state.fullscreen else self.enabled = options.top_bar == 'always' end self.enabled = self.enabled and (options.top_bar_controls or options.top_bar_title ~= 'no' or state.has_playlist) for _, element in ipairs(self.buttons) do element.enabled = self.enabled and options.top_bar_controls end end function TopBar:decide_titles() self.alt_title = state.alt_title ~= '' and state.alt_title or nil self.main_title = state.title ~= '' and state.title or nil if (self.main_title == 'No file') then self.main_title = t('No file') end -- Fall back to alt title if main is empty if not self.main_title then self.main_title, self.alt_title = self.alt_title, nil end -- Deduplicate the main and alt titles by checking if one completely -- contains the other, and using only the longer one. if self.main_title and self.alt_title and not self.show_alt_title then local longer_title, shorter_title if #self.main_title < #self.alt_title then longer_title, shorter_title = self.alt_title, self.main_title else longer_title, shorter_title = self.main_title, self.alt_title end local escaped_shorter_title = string.gsub(shorter_title --[[@as string]], '[%(%)%.%+%-%*%?%[%]%^%$%%]', '%%%1') if string.match(longer_title --[[@as string]], escaped_shorter_title) then self.main_title, self.alt_title = longer_title, nil end end end function TopBar:update_dimensions() self.size = round(options.top_bar_size * state.scale) self.icon_size = round(self.size * 0.5) self.spacing = math.ceil(self.size * 0.25) self.font_size = math.floor((self.size - (self.spacing * 2)) * options.font_scale) self.button_width = round(self.size * 1.15) local window_border_size = Elements:v('window_border', 'size', 0) self.ay = window_border_size self.bx = display.width - window_border_size self.by = self.size + window_border_size self.title_bx = self.bx - (options.top_bar_controls and (self.button_width * 3) or 0) self.ax = (options.top_bar_title ~= 'no' or state.has_playlist) and window_border_size or self.title_bx local button_bx = self.bx for _, element in pairs(self.buttons) do element.ax, element.bx = button_bx - self.button_width, button_bx element.ay, element.by = self.ay, self.by button_bx = button_bx - self.button_width end end function TopBar:toggle_title() if options.top_bar_alt_title_place ~= 'toggle' then return end self.show_alt_title = not self.show_alt_title end function TopBar:on_prop_title() self:decide_titles() end function TopBar:on_prop_alt_title() self:decide_titles() end function TopBar:on_prop_border() self:decide_enabled() self:update_dimensions() end function TopBar:on_prop_title_bar() self:decide_enabled() self:update_dimensions() end function TopBar:on_prop_fullscreen() self:decide_enabled() self:update_dimensions() end function TopBar:on_prop_maximized() self:decide_enabled() self:update_dimensions() end function TopBar:on_prop_has_playlist() self:decide_enabled() self:update_dimensions() end function TopBar:on_display() self:update_dimensions() end function TopBar:on_options() self:decide_enabled() self:update_dimensions() end function TopBar:render() local visibility = self:get_visibility() if visibility <= 0 then return end local ass = assdraw.ass_new() -- Window title if state.title or state.has_playlist then local bg_margin = math.floor((self.size - self.font_size) / 4) local padding = self.font_size / 2 local spacing = 1 local title_ax = self.ax + bg_margin local title_ay = self.ay + bg_margin local max_bx = self.title_bx - self.spacing -- Playlist position if state.has_playlist then local text = state.playlist_pos .. '' .. state.playlist_count local formatted_text = '{\\b1}' .. state.playlist_pos .. '{\\b0\\fs' .. self.font_size * 0.9 .. '}/' .. state.playlist_count local opts = {size = self.font_size, wrap = 2, color = fgt, opacity = visibility} local rect = { ax = title_ax, ay = title_ay, bx = round(title_ax + text_width(text, opts) + padding * 2), by = self.by - bg_margin, } local opacity = get_point_to_rectangle_proximity(cursor, rect) == 0 and 1 or config.opacity.playlist_position if opacity > 0 then ass:rect(rect.ax, rect.ay, rect.bx, rect.by, { color = fg, opacity = visibility * opacity, radius = state.radius, }) end ass:txt(rect.ax + (rect.bx - rect.ax) / 2, rect.ay + (rect.by - rect.ay) / 2, 5, formatted_text, opts) title_ax = rect.bx + bg_margin -- Click action cursor:zone('primary_click', rect, function() mp.command('script-binding uosc/playlist') end) end -- Skip rendering titles if there's not enough horizontal space if max_bx - title_ax > self.font_size * 3 and options.top_bar_title ~= 'no' then -- Main title local main_title = self.show_alt_title and self.alt_title or self.main_title if main_title then local opts = { size = self.font_size, wrap = 2, color = bgt, opacity = visibility, border = options.text_border * state.scale, border_color = bg, clip = string.format('\\clip(%d, %d, %d, %d)', self.ax, self.ay, max_bx, self.by), } local bx = round(math.min(max_bx, title_ax + text_width(main_title, opts) + padding * 2)) local by = self.by - bg_margin local title_rect = {ax = title_ax, ay = title_ay, bx = bx, by = by} if options.top_bar_alt_title_place == 'toggle' then cursor:zone('primary_click', title_rect, function() self:toggle_title() end) end ass:rect(title_rect.ax, title_rect.ay, title_rect.bx, title_rect.by, { color = bg, opacity = visibility * config.opacity.title, radius = state.radius, }) ass:txt(title_ax + padding, self.ay + (self.size / 2), 4, main_title, opts) title_ay = by + spacing end -- Alt title if self.alt_title and options.top_bar_alt_title_place == 'below' then local font_size = self.font_size * 0.9 local height = font_size * 1.3 local by = title_ay + height local opts = { size = font_size, wrap = 2, color = bgt, border = options.text_border * state.scale, border_color = bg, opacity = visibility, } local bx = round(math.min(max_bx, title_ax + text_width(self.alt_title, opts) + padding * 2)) opts.clip = string.format('\\clip(%d, %d, %d, %d)', title_ax, title_ay, bx, by) ass:rect(title_ax, title_ay, bx, by, { color = bg, opacity = visibility * config.opacity.title, radius = state.radius, }) ass:txt(title_ax + padding, title_ay + height / 2, 4, self.alt_title, opts) title_ay = by + spacing end -- Current chapter if state.current_chapter then local padding_half = round(padding / 2) local font_size = self.font_size * 0.8 local height = font_size * 1.3 local text = '└ ' .. state.current_chapter.index .. ': ' .. state.current_chapter.title local next_chapter = state.chapters[state.current_chapter.index + 1] local chapter_end = next_chapter and next_chapter.time or state.duration or 0 local remaining_time = (state.time and state.time or 0) - chapter_end local remaining_human = format_time(remaining_time, math.abs(remaining_time)) local opts = { size = font_size, italic = true, wrap = 2, color = bgt, border = options.text_border * state.scale, border_color = bg, opacity = visibility * 0.8, } local remaining_width = timestamp_width(remaining_human, opts) local remaining_box_width = remaining_width + padding_half * 2 -- Title local rect = { ax = title_ax, ay = title_ay, bx = round(math.min( max_bx - remaining_box_width - spacing, title_ax + text_width(text, opts) + padding * 2 )), by = title_ay + height, } opts.clip = string.format('\\clip(%d, %d, %d, %d)', title_ax, title_ay, rect.bx, rect.by) ass:rect(rect.ax, rect.ay, rect.bx, rect.by, { color = bg, opacity = visibility * config.opacity.title, radius = state.radius, }) ass:txt(rect.ax + padding, rect.ay + height / 2, 4, text, opts) -- Click action cursor:zone('primary_click', rect, function() mp.command('script-binding uosc/chapters') end) -- Time rect.ax = rect.bx + spacing rect.bx = rect.ax + remaining_box_width opts.clip = nil ass:rect(rect.ax, rect.ay, rect.bx, rect.by, { color = bg, opacity = visibility * config.opacity.title, radius = state.radius, }) ass:txt(rect.ax + padding_half, rect.ay + height / 2, 4, remaining_human, opts) title_ay = rect.by + spacing end end self.title_by = title_ay - 1 else self.title_by = self.ay end return ass end return TopBar